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- //
- // Lol Engine - Benchmark program
- //
- // Copyright: (c) 2005-2011 Sam Hocevar <sam@hocevar.net>
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the Do What The Fuck You Want To
- // Public License, Version 2, as published by Sam Hocevar. See
- // http://www.wtfpl.net/ for more details.
- //
-
- #if HAVE_CONFIG_H
- # include "config.h"
- #endif
-
- #include <cstdio>
-
- #include <lol/engine.h>
-
- using namespace lol;
-
- static size_t const HALF_TABLE_SIZE = 1024 * 1024;
- static size_t const HALF_RUNS = 50;
-
- void bench_half(int mode)
- {
- float result[10] = { 0.0f };
- Timer timer;
-
- /* Set up tables */
- float *pf = new float[HALF_TABLE_SIZE + 1];
- half *ph = new half[HALF_TABLE_SIZE + 1];
-
- for (size_t run = 0; run < HALF_RUNS; run++)
- {
- switch (mode)
- {
- case 1:
- for (size_t i = 0; i < HALF_TABLE_SIZE + 1; i++)
- ph[i] = half::makebits(rand<uint16_t>());
- break;
- case 2:
- default:
- for (size_t i = 0; i < HALF_TABLE_SIZE + 1; i++)
- ph[i] = rand(-2.0f, 2.0f);
- break;
- }
-
- /* Convert half to float (array) */
- timer.Get();
- half::convert(pf, ph, HALF_TABLE_SIZE);
- result[0] += timer.Get();
-
- /* Convert half to float (fast) */
- timer.Get();
- for (size_t i = 0; i < HALF_TABLE_SIZE; i++)
- pf[i] = (float)ph[i];
- result[1] += timer.Get();
-
- /* Copy float */
- timer.Get();
- for (size_t i = 0; i < HALF_TABLE_SIZE; i++)
- pf[i] = pf[i + 1];
- result[2] += timer.Get();
-
- /* Add a half to every float */
- timer.Get();
- for (size_t i = 0; i < HALF_TABLE_SIZE; i++)
- pf[i] += ph[i];
- result[3] += timer.Get();
-
- /* Copy half */
- timer.Get();
- for (size_t i = 0; i < HALF_TABLE_SIZE; i++)
- ph[i] = ph[i + 1];
- result[4] += timer.Get();
-
- /* Change sign of every half */
- timer.Get();
- for (size_t i = 0; i < HALF_TABLE_SIZE; i++)
- ph[i] = -ph[i];
- result[5] += timer.Get();
-
- /* Convert float to half (array) */
- timer.Get();
- half::convert(ph, pf, HALF_TABLE_SIZE);
- result[6] += timer.Get();
-
- /* Convert float to half (fast) */
- timer.Get();
- for (size_t i = 0; i < HALF_TABLE_SIZE; i++)
- ph[i] = (half)pf[i];
- result[7] += timer.Get();
-
- /* Convert float to half (accurate) */
- timer.Get();
- for (size_t i = 0; i < HALF_TABLE_SIZE; i++)
- ph[i] = half::makeaccurate(pf[i]);
- result[8] += timer.Get();
-
- /* Add a float to every half */
- timer.Get();
- for (size_t i = 0; i < HALF_TABLE_SIZE; i++)
- ph[i] += pf[i];
- result[9] += timer.Get();
- }
-
- delete[] pf;
- delete[] ph;
-
- for (size_t i = 0; i < sizeof(result) / sizeof(*result); i++)
- result[i] *= 1e9f / (HALF_TABLE_SIZE * HALF_RUNS);
-
- Log::Info(" ns/elem\n");
- Log::Info("float = half (array) %7.3f\n", result[0]);
- Log::Info("float = half (fast) %7.3f\n", result[1]);
- Log::Info("float = float %7.3f\n", result[2]);
- Log::Info("float += half %7.3f\n", result[3]);
- Log::Info("half = half %7.3f\n", result[4]);
- Log::Info("half = -half %7.3f\n", result[5]);
- Log::Info("half = float (array) %7.3f\n", result[6]);
- Log::Info("half = float (fast) %7.3f\n", result[7]);
- Log::Info("half = float (accurate) %7.3f\n", result[8]);
- Log::Info("half += float %7.3f\n", result[9]);
- }
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