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Sam Hocevar 0b97173ee8 math: initialiser lists for Array2D and Array3D. 12 vuotta sitten
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benchmark misc: fix some coding errors found by Coverity. 10 vuotta sitten
data shiny*.lolfx : light reflect FIX 10 vuotta sitten
generated Light : Added Type SfEnum. 10 vuotta sitten
javascript tweak 10 vuotta sitten
math lolremez: move LolRemez out of the engine, it's really too specific. 10 vuotta sitten
physics assert on non-handled raycast. 10 vuotta sitten
sandbox build: reorganise automake build system. 13 vuotta sitten
unit math: initialiser lists for Array2D and Array3D. 10 vuotta sitten
xolotl scenegraph: Entity::TickDraw() now provides a reference to the current 10 vuotta sitten
Makefile.am math: add Array3D template class. Happy, Touky? :-) 10 vuotta sitten
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 13 vuotta sitten
benchsuite.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 vuotta sitten
btphystest.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 vuotta sitten
btphystest.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 vuotta sitten
btphystest.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 vuotta sitten
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10 vuotta sitten
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 10 vuotta sitten
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 10 vuotta sitten
meshviewer.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 vuotta sitten
meshviewer.em.html meshviewer html version now uses cookies to autosave command. 10 vuotta sitten
meshviewer.index.html MVWeb tweak 10 vuotta sitten
meshviewer.nacl.html MVWeb tweak 10 vuotta sitten
meshviewer.nacl.nmf meshviewer files name straightening 10 vuotta sitten
meshviewer.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 vuotta sitten
nacl_phystest.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 vuotta sitten
nacl_phystest.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 vuotta sitten
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 10 vuotta sitten
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 10 vuotta sitten
physicobject.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 vuotta sitten
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler 10 vuotta sitten
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 10 vuotta sitten
scenesetup-parser.y Light : Added Type SfEnum. 10 vuotta sitten
scenesetup-scanner.l MViewer : Added Light & axis gizmo 10 vuotta sitten
scenesetup.cpp MViewer : Added Light & axis gizmo 10 vuotta sitten
scenesetup.h MViewer : Added Light & axis gizmo 10 vuotta sitten
scenesetupdictionnary.js MViewer : Added Light & axis gizmo 10 vuotta sitten
shinyfur.lolfx Merge branch 'master' into scenegraph 10 vuotta sitten
shinymvtexture.lolfx Merge branch 'master' into scenegraph 10 vuotta sitten
testsuite.cpp base: implement UNUSED() macro and put it here and there. 13 vuotta sitten
testsuite.vcxproj math: add Array3D template class. Happy, Touky? :-) 10 vuotta sitten