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Benjamin ‘Touky’ Huet 075be12a77 Added a skeleton for Input Tracking & base idea for Touch/untouch mechanics. 12 lat temu
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Physics Added a skeleton for Input Tracking & base idea for Touch/untouch mechanics. 12 lat temu
benchmark core: make timers second-based rather than millisecond-based. 12 lat temu
data test: add simple unit tests for image loading. 13 lat temu
debug build: hide the SDL_main.h inclusion in core.h, and only activate it 12 lat temu
math test: damn, re-add an include I mistakenly removed. 12 lat temu
sandbox build: hide the SDL_main.h inclusion in core.h, and only activate it 12 lat temu
unit test: add a unit test to ensure default constructed reals are initialised 12 lat temu
xolotl build: hide the SDL_main.h inclusion in core.h, and only activate it 12 lat temu
BtPhysTest.cpp Reverted last CL 12 lat temu
BtPhysTest.h LocalInertia error FIX. 12 lat temu
BtPhysTest.vcxproj BtPhysTest : Splitted Physics files 12 lat temu
BtPhysTest.vcxproj.filters BtPhysTest : Splitted Physics files 12 lat temu
Makefile.am build: switch the Android native build rules to autoconf; still a bit rough 12 lat temu
PhysicObject.h BtPhysTest : Splitted Physics files 12 lat temu
benchsuite.cpp build: hide the SDL_main.h inclusion in core.h, and only activate it 12 lat temu
benchsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper 12 lat temu
testsuite.cpp test: use SDLmain for the testsuite, too. 12 lat temu
testsuite.vcxproj build: allow to build the PS3 binaries from Visual Studio if the proper 12 lat temu