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lolengine
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lol
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1040 Commitit
5 Branchit
49 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Puu: 0f14383241
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar 0f14383241 build: split the D3d9 build flags into D3d9 and Xinput for situations where
we want Xinput but not D3D (ie. OpenGL).
13 vuotta sitten
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 vuotta sitten
build build: split the D3d9 build flags into D3d9 and Xinput for situations where 13 vuotta sitten
src build: split the D3d9 build flags into D3d9 and Xinput for situations where 13 vuotta sitten
test added return 13 vuotta sitten
tools build: move all games to a "games" subdirectory to clean up the root 13 vuotta sitten
tutorial tutorial: test some advanced shapes for easymesh. 13 vuotta sitten
.gitignore tutorial: add a simple EasyMesh viewer. 13 vuotta sitten
Makefile.am build: move all games to a "games" subdirectory to clean up the root 13 vuotta sitten
TODO Update todo list. 15 vuotta sitten
bootstrap build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX 13 vuotta sitten
configure.ac build: tweak everything to allow building with SDL on the Raspberry Pi. 13 vuotta sitten
Voimanlähteenä Gitea Versio: 1.12.0+rc1-38-g249e22bb9 Sivu: 17ms Malli: 4ms
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