..
01_triangle.cpp
base: deprecate lol::array.
5 anni fa
01_triangle.lolfx
Clean up a lot of shader crap
8 anni fa
01_triangle.vcxproj
build: reference projects using a property sheet instead of a guid.
5 anni fa
02_cube.cpp
base: deprecate lol::array.
5 anni fa
02_cube.lolfx
Clean up a lot of shader crap
8 anni fa
02_cube.vcxproj
build: reference projects using a property sheet instead of a guid.
5 anni fa
03_noise.cpp
base: deprecate lol::array.
5 anni fa
03_noise.lolfx
Clean up a lot of shader crap
8 anni fa
03_noise.vcxproj
build: reference projects using a property sheet instead of a guid.
5 anni fa
04_texture.cpp
base: deprecate lol::array.
5 anni fa
04_texture.lolfx
Clean up a lot of shader crap
8 anni fa
04_texture.vcxproj
build: reference projects using a property sheet instead of a guid.
5 anni fa
05_easymesh.cpp
base: deprecate lol::array.
5 anni fa
05_easymesh.lua
Easymesh test tuto works with lua, but EzMesh seems broken.
8 anni fa
05_easymesh.vcxproj
build: reference projects using a property sheet instead of a guid.
5 anni fa
06_sprite.cpp
base: deprecate lol::array.
5 anni fa
06_sprite.png
build: move sample and tutorial files around.
8 anni fa
06_sprite.vcxproj
build: reference projects using a property sheet instead of a guid.
5 anni fa
07_input.cpp
base: deprecate lol::array.
5 anni fa
07_input.lolfx
Clean up a lot of shader crap
8 anni fa
07_input.vcxproj
build: reference projects using a property sheet instead of a guid.
5 anni fa
08_fbo.cpp
base: deprecate lol::array.
5 anni fa
08_fbo.lolfx
Clean up a lot of shader crap
8 anni fa
08_fbo.vcxproj
build: reference projects using a property sheet instead of a guid.
5 anni fa
09_sound.cpp
Clean up header usage.
5 anni fa
09_sound.vcxproj
build: reference projects using a property sheet instead of a guid.
5 anni fa
11_fractal.cpp
base: deprecate lol::array.
5 anni fa
11_fractal.lolfx
tutorial: fix tutorial 11 (fractal)
8 anni fa
11_fractal.vcxproj
build: reference projects using a property sheet instead of a guid.
5 anni fa
12_distance.lolfx
Clean up a lot of shader crap
8 anni fa
12_texture_to_screen.lolfx
Clean up a lot of shader crap
8 anni fa
12_voronoi.cpp
base: deprecate lol::array.
5 anni fa
12_voronoi.lolfx
Clean up a lot of shader crap
8 anni fa
12_voronoi.vcxproj
build: reference projects using a property sheet instead of a guid.
5 anni fa
12_voronoi_distance.lolfx
Clean up a lot of shader crap
8 anni fa
12_voronoi_setup.lolfx
Clean up a lot of shader crap
8 anni fa
13_shader_builder.cpp
Use smart pointers in a lot of the rendering code.
6 anni fa
13_shader_builder.vcxproj
build: reference projects using a property sheet instead of a guid.
5 anni fa
14_lua.cpp
doc: rename a few tutorials to remove “lol” from their names.
6 anni fa
14_lua.lua
doc: rename a few tutorials to remove “lol” from their names.
6 anni fa
14_lua.vcxproj
build: reference projects using a property sheet instead of a guid.
5 anni fa
15_gui.cpp
doc: rename a few tutorials to remove “lol” from their names.
6 anni fa
15_gui.vcxproj
build: reference projects using a property sheet instead of a guid.
5 anni fa
16_movie.cpp
Major header refactoring.
5 anni fa
16_movie.vcxproj
build: reference projects using a property sheet instead of a guid.
5 anni fa
17_net.cpp
net: implement async HTTP/HTTPS requests for Windows and Linux.
5 anni fa
17_net.vcxproj
net: implement async HTTP requests for the emscripten backend.
5 anni fa
Makefile.am
net: implement async HTTP requests for the emscripten backend.
5 anni fa