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Sam Hocevar 0f5913edce base: deprecate lol::array. 5 anni fa
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01_triangle.cpp base: deprecate lol::array. 5 anni fa
01_triangle.lolfx Clean up a lot of shader crap 8 anni fa
01_triangle.vcxproj build: reference projects using a property sheet instead of a guid. 5 anni fa
02_cube.cpp base: deprecate lol::array. 5 anni fa
02_cube.lolfx Clean up a lot of shader crap 8 anni fa
02_cube.vcxproj build: reference projects using a property sheet instead of a guid. 5 anni fa
03_noise.cpp base: deprecate lol::array. 5 anni fa
03_noise.lolfx Clean up a lot of shader crap 8 anni fa
03_noise.vcxproj build: reference projects using a property sheet instead of a guid. 5 anni fa
04_texture.cpp base: deprecate lol::array. 5 anni fa
04_texture.lolfx Clean up a lot of shader crap 8 anni fa
04_texture.vcxproj build: reference projects using a property sheet instead of a guid. 5 anni fa
05_easymesh.cpp base: deprecate lol::array. 5 anni fa
05_easymesh.lua Easymesh test tuto works with lua, but EzMesh seems broken. 8 anni fa
05_easymesh.vcxproj build: reference projects using a property sheet instead of a guid. 5 anni fa
06_sprite.cpp base: deprecate lol::array. 5 anni fa
06_sprite.png build: move sample and tutorial files around. 8 anni fa
06_sprite.vcxproj build: reference projects using a property sheet instead of a guid. 5 anni fa
07_input.cpp base: deprecate lol::array. 5 anni fa
07_input.lolfx Clean up a lot of shader crap 8 anni fa
07_input.vcxproj build: reference projects using a property sheet instead of a guid. 5 anni fa
08_fbo.cpp base: deprecate lol::array. 5 anni fa
08_fbo.lolfx Clean up a lot of shader crap 8 anni fa
08_fbo.vcxproj build: reference projects using a property sheet instead of a guid. 5 anni fa
09_sound.cpp Clean up header usage. 5 anni fa
09_sound.vcxproj build: reference projects using a property sheet instead of a guid. 5 anni fa
11_fractal.cpp base: deprecate lol::array. 5 anni fa
11_fractal.lolfx tutorial: fix tutorial 11 (fractal) 8 anni fa
11_fractal.vcxproj build: reference projects using a property sheet instead of a guid. 5 anni fa
12_distance.lolfx Clean up a lot of shader crap 8 anni fa
12_texture_to_screen.lolfx Clean up a lot of shader crap 8 anni fa
12_voronoi.cpp base: deprecate lol::array. 5 anni fa
12_voronoi.lolfx Clean up a lot of shader crap 8 anni fa
12_voronoi.vcxproj build: reference projects using a property sheet instead of a guid. 5 anni fa
12_voronoi_distance.lolfx Clean up a lot of shader crap 8 anni fa
12_voronoi_setup.lolfx Clean up a lot of shader crap 8 anni fa
13_shader_builder.cpp Use smart pointers in a lot of the rendering code. 6 anni fa
13_shader_builder.vcxproj build: reference projects using a property sheet instead of a guid. 5 anni fa
14_lua.cpp doc: rename a few tutorials to remove “lol” from their names. 6 anni fa
14_lua.lua doc: rename a few tutorials to remove “lol” from their names. 6 anni fa
14_lua.vcxproj build: reference projects using a property sheet instead of a guid. 5 anni fa
15_gui.cpp doc: rename a few tutorials to remove “lol” from their names. 6 anni fa
15_gui.vcxproj build: reference projects using a property sheet instead of a guid. 5 anni fa
16_movie.cpp Major header refactoring. 5 anni fa
16_movie.vcxproj build: reference projects using a property sheet instead of a guid. 5 anni fa
17_net.cpp net: implement async HTTP/HTTPS requests for Windows and Linux. 5 anni fa
17_net.vcxproj net: implement async HTTP requests for the emscripten backend. 5 anni fa
Makefile.am net: implement async HTTP requests for the emscripten backend. 5 anni fa