..
benchmark
misc: fix some coding errors found by Coverity.
vor 10 Jahren
data
MeshViewer Light tweak.
vor 10 Jahren
generated
Added SceneSetup and its Parser/Compiler
vor 10 Jahren
javascript
meshviewer name straightening again
vor 10 Jahren
math
build: manually add lollua.vcxproj as a reference in all projects.
vor 13 Jahren
physics
assert on non-handled raycast.
vor 10 Jahren
sandbox
build: reorganise automake build system.
vor 13 Jahren
unit
test: remove isnan() unit tests because we can't rely on that function.
vor 10 Jahren
xolotl
gpu: move more platform-specific code from Video to Render.
vor 13 Jahren
Makefile.am
BUILD FIX
vor 10 Jahren
benchsuite.cpp
base: implement UNUSED() macro and put it here and there.
vor 13 Jahren
benchsuite.vcxproj
build: manually add lollua.vcxproj as a reference in all projects.
vor 13 Jahren
btphystest.cpp
math: add constant vectors vec2::zero, vec2::axis_x, etc.
vor 10 Jahren
btphystest.h
btphystest : InitApp delay
vor 10 Jahren
btphystest.vcxproj
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
vor 10 Jahren
btphystest.vcxproj.filters
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
vor 10 Jahren
easymeshdictionnary.js
meshviewer files name straightening
vor 10 Jahren
empty.html
Added utils.js : contains two Dynamic js loading func for NaCl/em version
vor 10 Jahren
front_camera_sprite.lolfx
lolcatz shader WebGL compatible.
vor 10 Jahren
meshviewer.cpp
MeshViewer Light tweak.
vor 10 Jahren
meshviewer.em.html
meshviewer name straightening again
vor 10 Jahren
meshviewer.index.html
meshviewer index fix
vor 10 Jahren
meshviewer.nacl.html
meshviewer files name straightening
vor 10 Jahren
meshviewer.nacl.nmf
meshviewer files name straightening
vor 10 Jahren
meshviewer.vcxproj
meshviewer name straightening again
vor 10 Jahren
nacl_phystest.cpp
nacl: compilation fix.
vor 10 Jahren
nacl_phystest.h
Added nacl_phystest to test physic compatibility with nacl.
vor 10 Jahren
nacl_phystest.vcxproj
Added nacl_phystest to test physic compatibility with nacl.
vor 10 Jahren
nacl_phystest.vcxproj.filters
Added nacl_phystest to test physic compatibility with nacl.
vor 10 Jahren
physicobject.h
btphystest : cat movement update
vor 10 Jahren
scenesetup-compiler.cpp
Added SceneSetup and its Parser/Compiler
vor 10 Jahren
scenesetup-compiler.h
Added SceneSetup and its Parser/Compiler
vor 10 Jahren
scenesetup-parser.y
Added SceneSetup and its Parser/Compiler
vor 10 Jahren
scenesetup-scanner.l
Added SceneSetup and its Parser/Compiler
vor 10 Jahren
scenesetup.cpp
Added SceneSetup and its Parser/Compiler
vor 10 Jahren
scenesetup.h
Added SceneSetup and its Parser/Compiler
vor 10 Jahren
scenesetupdictionnary.js
meshviewer files name straightening
vor 10 Jahren
shinyfur.lolfx
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
vor 10 Jahren
shinymvtexture.lolfx
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
vor 10 Jahren
testsuite.cpp
base: implement UNUSED() macro and put it here and there.
vor 13 Jahren
testsuite.vcxproj
added camera unit test.
vor 10 Jahren