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- //
- // Lol Engine — Unit test implementation
- //
- // Copyright © 2010—2016 Sam Hocevar <sam@hocevar.net>
- //
- // Lol Engine is free software. It comes without any warranty, to
- // the extent permitted by applicable law. You can redistribute it
- // and/or modify it under the terms of the Do What the Fuck You Want
- // to Public License, Version 2, as published by the WTFPL Task Force.
- // See http://www.wtfpl.net/ for more details.
- //
-
- #pragma once
-
- //
- // The Unit test framework
- // -----------------------
- //
-
- #include <iostream>
- #include <iomanip>
- #include <sstream>
- #include <cstdio>
- #if defined _XBOX
- # include <xtl.h>
- # undef near /* Fuck Microsoft */
- # undef far /* Fuck Microsoft again */
- #elif defined _WIN32
- # define WIN32_LEAN_AND_MEAN
- # include <windows.h>
- # undef near /* Fuck Microsoft */
- # undef far /* Fuck Microsoft again */
- #endif
-
- namespace lol
- {
-
- /*
- * This is the base class for all fixtures. It keeps track of all
- * fixtures registered through the lolunit_declare_fixture macro and puts them
- * in a linked list.
- */
- class FixtureBase
- {
- friend class text_runner;
-
- public:
- virtual void setup(void) {};
- virtual void teardown(void) {};
-
- protected:
- FixtureBase() : m_next(NULL), m_testcases(0), m_failcases(0) {}
- virtual ~FixtureBase() {}
-
- static void AddFixture(FixtureBase *fixture)
- {
- /* Protect against several instances of the same Fixture subclass */
- if (fixture->MarkFixture())
- return;
- FixtureListHelper(fixture);
- }
- static FixtureBase *FixtureList() { return FixtureListHelper(NULL); }
-
- virtual void RunFixture() = 0;
- virtual bool MarkFixture() = 0;
-
- /* Prevent compiler complaints about unreachable code */
- static inline bool True() { return true; }
-
- FixtureBase *m_next;
- int m_testcases, m_failcases;
- int m_asserts, m_failure;
- char const *m_fixturename, *m_currentname;
- std::stringstream m_errorlog, m_context;
-
- private:
- /* The FixtureBase class keeps track of all instanciated children
- * fixtures through this method. */
- static FixtureBase *FixtureListHelper(FixtureBase *set)
- {
- static FixtureBase *head = NULL, *tail = NULL;
-
- if (set)
- {
- if (!head) head = set;
- if (tail) tail->m_next = set;
- tail = set;
- }
- return head;
- }
- };
-
- /*
- * This template specialises FixtureBase and provides registration of
- * test cases in a linked list through the lolunit_declare_test macro.
- */
- template<class T> class Fixture : protected FixtureBase
- {
- public:
- typedef T FixtureClass;
-
- struct TestCase
- {
- void (FixtureClass::* m_fun)();
- char const *m_testname;
- TestCase *m_next;
-
- protected:
- static inline std::string make_msg(std::string const str)
- {
- return "- " + str + "\n";
- }
- };
-
- Fixture()
- {
- AddFixture(this);
- }
-
- /* Run all test cases in this fixture. */
- virtual void RunFixture()
- {
- m_errorlog.str("");
- m_testcases = 0;
- m_failcases = 0;
- for (TestCase *c = TestCaseList(); c; c = c->m_next)
- {
- m_testcases++;
- m_asserts = 0;
- m_failure = false;
- m_currentname = c->m_testname;
- m_context.str("");
-
- std::cout << '.';
- (static_cast<FixtureClass *>(this)->*c->m_fun)();
- if (m_failure) std::cout << 'F';
- }
- }
-
- /* Mark the current fixture type as already registered and return whether
- * it was seen before. */
- virtual bool MarkFixture()
- {
- static bool seen = false;
- if (seen)
- {
- SealFixture();
- return true;
- }
- seen = true;
- return false;
- }
-
- /* Manage Fixture sealing. Once SealFixture() has been called, we
- * will no longer accept TestCase registrations. */
- static void SealFixture() { SealFixtureHelper(true); }
- static bool IsFixtureSealed() { return SealFixtureHelper(false); }
-
- /* Each Fixture class specialisation keeps track of its instanciated
- * test cases. */
- static void AddTestCase(TestCase *that, char const *name,
- void (FixtureClass::*fun)())
- {
- if (IsFixtureSealed())
- return;
-
- that->m_fun = fun;
- that->m_testname = name;
- that->m_next = NULL;
- TestCaseListHelper(that);
- }
- static TestCase *TestCaseList() { return TestCaseListHelper(NULL); }
-
- private:
- static bool SealFixtureHelper(bool set)
- {
- static bool sealed = false;
- if (set) sealed = true;
- return sealed;
- }
-
- static TestCase *TestCaseListHelper(TestCase *set)
- {
- static TestCase *head = NULL, *tail = NULL;
- if (set)
- {
- if (!head) head = set;
- if (tail) tail->m_next = set;
- tail = set;
- }
- return head;
- }
- };
-
- /*
- * This simple class runs all automatically registered tests and reports
- * on error and success in the standard output.
- */
- class text_runner
- {
- public:
- bool Run()
- {
- bool ret = true;
- std::stringstream errors("");
- int failcases = 0, testcases = 0;
-
- for (FixtureBase *f = FixtureBase::FixtureList(); f; f = f->m_next)
- {
- f->setup();
- f->RunFixture();
- f->teardown();
-
- errors << f->m_errorlog.str();
- testcases += f->m_testcases;
- failcases += f->m_failcases;
- }
- std::cout << "\n";
-
- std::stringstream summary;
- summary << "\n\n";
- if (failcases)
- {
- summary << "!!!FAILURES!!!\n";
- summary << "Test Results:\n";
- summary << "Run: " << testcases
- << " Failures: " << failcases
- << " Errors: 0\n"; /* TODO: handle errors */
- summary << errors.str();
-
- ret = false;
- }
- else
- {
- summary << "OK (" << testcases << " tests)\n";
- }
- summary << "\n\n";
-
- #if _WIN32
- ::OutputDebugStringA(summary.str().c_str());
- #else
- std::cout << summary.str();
- #endif
-
- return ret;
- }
- };
-
- #define lolunit_assert_generic(msg, cond) \
- do { \
- m_asserts++; \
- if (True() && !(cond)) \
- { \
- m_errorlog << "\n\n"; \
- m_errorlog << ++m_failcases << ") test: " \
- << lol_unit_helper_name(this) << "::" << m_currentname \
- << " (F) line: " << __LINE__ << " " \
- << __FILE__ << "\n"; \
- m_errorlog << "assertion failed\n"; \
- m_errorlog << "- Expression: " << #cond << "\n"; \
- m_errorlog << msg; \
- m_failure = true; \
- return; \
- } \
- } while (!True())
-
- #define lolunit_assert_op(op, modifier, opdesc, msg, a, b) \
- do { \
- m_asserts++; \
- if (True() && !modifier((a) op (b))) \
- { \
- m_errorlog << "\n\n"; \
- m_errorlog << ++m_failcases << ") test: " \
- << lol_unit_helper_name(this) << "::" << m_currentname \
- << " (F) line: " << __LINE__ << " " \
- << __FILE__ << "\n"; \
- m_errorlog << opdesc << " assertion failed\n"; \
- m_errorlog << "- Expected: " << #a << " = " << (a) << "\n"; \
- m_errorlog << "- Actual : " << #b << " = " << (b) << "\n"; \
- m_errorlog << msg; \
- m_errorlog << m_context.str(); \
- m_failure = true; \
- return; \
- } \
- } while (!True())
-
- #define lolunit_assert_doubles_equal_generic(msg, a, b, t) \
- do { \
- m_asserts++; \
- using std::fabs; \
- if (True() && fabs(double(a) - double(b)) > fabs(double(t))) \
- { \
- m_errorlog << "\n\n"; \
- m_errorlog << ++m_failcases << ") test: " \
- << lol_unit_helper_name(this) << "::" << m_currentname \
- << " (F) line: " << __LINE__ << " " \
- << __FILE__ << "\n"; \
- m_errorlog << "double equality assertion failed\n"; \
- std::streamsize old_prec = m_errorlog.precision(); \
- m_errorlog << std::setprecision(16); \
- m_errorlog << "- Expected: " << #a << " = " << (a) << "\n"; \
- m_errorlog << "- Actual : " << #b << " = " << (b) << "\n"; \
- m_errorlog << "- Delta : " << (t) << "\n"; \
- m_errorlog << std::setprecision(old_prec); \
- m_errorlog << msg; \
- m_errorlog << m_context.str(); \
- m_failure = true; \
- return; \
- } \
- } while (!True())
-
- /*
- * Public helper macros
- */
-
- #define lolunit_declare_fixture(N) \
- class N; \
- /* This pattern allows us to statically create a Fixture instance \
- * before its exact implementation was defined. */ \
- template<typename T> struct lol_unit_helper_fixture_##N \
- { \
- lol_unit_helper_fixture_##N() { p = new T(); } \
- ~lol_unit_helper_fixture_##N() { delete p; } \
- T *p; \
- }; \
- lol_unit_helper_fixture_##N<N> lol_unit_helper_fixture_##N##_instance; \
- /* Allow to retrieve the class name without using RTTI and without \
- * knowing the type of "this". */ \
- static inline char const *lol_unit_helper_name(N *p) \
- { \
- (void)p; \
- return #N; \
- } \
- /* Now the user can define the implementation */ \
- class N : public lol::Fixture<N>
-
- #define lolunit_declare_test(N) \
- /* For each test in the fixture, we create an object that will \
- * automatically register the test method in a list global to the \
- * specialised fixture. */ \
- class lol_unit_helper_test_##N : public TestCase \
- { \
- public: \
- lol_unit_helper_test_##N() \
- { \
- (void)lol_unit_helper_name(nullptr); \
- AddTestCase(this, #N, \
- (void (FixtureClass::*)()) &FixtureClass::N); \
- } \
- }; \
- lol_unit_helper_test_##N lol_unit_helper_test_instance_##N; \
- void N()
-
- /*
- * Provide context for error messages
- */
-
- #define lolunit_set_context(n) \
- do { \
- m_context.str(""); \
- m_context << "- Context : " << #n << " = " << (n) << "\n"; \
- } while (!True())
-
- #define lolunit_unset_context(n) \
- m_context.str("")
-
- /*
- * Public assert macros
- */
-
- #define lolunit_fail(msg) \
- do { \
- m_asserts++; \
- m_errorlog << "\n\n"; \
- m_errorlog << ++m_failcases << ") test: " \
- << lol_unit_helper_name(this) << "::" << m_currentname \
- << " (F) line: " << __LINE__ << " " \
- << __FILE__ << "\n"; \
- m_errorlog << "forced failure\n"; \
- m_errorlog << make_msg(msg); \
- m_errorlog << m_context.str(); \
- m_failure = true; \
- return; \
- } while (!True())
-
- #define lolunit_assert(cond) \
- lolunit_assert_generic("", cond)
- #define lolunit_assert_message(m, cond) \
- lolunit_assert_generic(make_msg(m), cond)
-
-
- #define lolunit_assert_equal(a, b) \
- lolunit_assert_op(==, (bool), "equality", "", a, b)
- #define lolunit_assert_equal_message(m, a, b) \
- lolunit_assert_op(==, (bool), "equality", make_msg(m), a, b)
- #define lolunit_assert_different(a, b) \
- lolunit_assert_op(!=, (bool), "inequality", "", a, b)
- #define lolunit_assert_different_message(m, a, b) \
- lolunit_assert_op(!=, (bool), "inequality", make_msg(m), a, b)
- #define lolunit_assert_less(a, b) \
- lolunit_assert_op(<, (bool), "less than", "", a, b)
- #define lolunit_assert_less_message(m, a, b) \
- lolunit_assert_op(<, (bool), "less than", make_msg(m), a, b)
- #define lolunit_assert_lequal(a, b) \
- lolunit_assert_op(<=, (bool), "less than or equal", "", a, b)
- #define lolunit_assert_lequal_message(m, a, b) \
- lolunit_assert_op(<=, (bool), "less than or equal", make_msg(m), a, b)
- #define lolunit_assert_greater(a, b) \
- lolunit_assert_op(>, (bool), "greater than", "", a, b)
- #define lolunit_assert_greater_message(m, a, b) \
- lolunit_assert_op(>, (bool), "greater than", make_msg(m), a, b)
- #define lolunit_assert_gequal(a, b) \
- lolunit_assert_op(>=, (bool), "greater than or equal", "", a, b)
- #define lolunit_assert_gequal_message(m, a, b) \
- lolunit_assert_op(>=, (bool), "greater than or equal", make_msg(m), a, b)
-
-
- #define lolunit_refute_equal(a, b) \
- lolunit_assert_op(==, !, "not equality", "", a, b)
- #define lolunit_refute_equal_message(m, a, b) \
- lolunit_assert_op(==, !, "not equality", make_msg(m), a, b)
- #define lolunit_refute_different(a, b) \
- lolunit_assert_op(!=, !, "not inequality", "", a, b)
- #define lolunit_refute_different_message(m, a, b) \
- lolunit_assert_op(!=, !, "not inequality", make_msg(m), a, b)
- #define lolunit_refute_less(a, b) \
- lolunit_assert_op(<, !, "not less than", "", a, b)
- #define lolunit_refute_less_message(m, a, b) \
- lolunit_assert_op(<, !, "not less than", make_msg(m), a, b)
- #define lolunit_refute_lequal(a, b) \
- lolunit_assert_op(<=, !, "not less than or equal", "", a, b)
- #define lolunit_refute_lequal_message(m, a, b) \
- lolunit_assert_op(<=, !, "not less than or equal", make_msg(m), a, b)
- #define lolunit_refute_greater(a, b) \
- lolunit_assert_op(>, !, "not greater than", "", a, b)
- #define lolunit_refute_greater_message(m, a, b) \
- lolunit_assert_op(>, !, "not greater than", make_msg(m), a, b)
- #define lolunit_refute_gequal(a, b) \
- lolunit_assert_op(>=, !, "not greater than or equal", "", a, b)
- #define lolunit_refute_gequal_message(m, a, b) \
- lolunit_assert_op(>=, !, "not greater than or equal", make_msg(m), a, b)
-
- #define lolunit_assert_doubles_equal(a, b, t) \
- lolunit_assert_doubles_equal_generic("", a, b, t)
- #define lolunit_assert_doubles_equal_message(msg, a, b, t) \
- lolunit_assert_doubles_equal_generic(make_msg(msg), a, b, t)
-
- } /* namespace lol */
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