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- //
- // Lol Engine
- //
- // Copyright: (c) 2013 Benjamin "Touky" Huet <huet.benjamin@gmail.com>
- // 2013 Sam Hocevar <sam@hocevar.net>
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the Do What The Fuck You Want To
- // Public License, Version 2, as published by Sam Hocevar. See
- // http://www.wtfpl.net/ for more details.
- //
-
- #if defined HAVE_CONFIG_H
- # include "config.h"
- #endif
-
- #include <cstring>
- #include <cstdlib>
- #include <time.h>
-
- #include "core.h"
-
- namespace lol
- {
-
- // This is needed to map MessageService::Send() to the JS when building the HTML.
- #if EMSCRIPTEN
- extern "C"
- {
- int C_Send(const char* message) { return (int)MessageService::Send(MessageBucket::AppIn, message); }
- //NOT IMPLEMENTED
- //bool C_FetchFirst(String& message);
- }
- #endif //EMSCRIPTEN
-
- /*
- * The global g_renderer object, initialised by Video::Init
- */
- MessageService *g_messageservice = nullptr;
-
- //-----------------------------------------------------------------------------
- // Ctor/Dtor
- //----
- MessageService::MessageService()
- {
- }
-
- MessageService::~MessageService()
- {
- m_bucket.Empty();
- }
-
- //Setup/Destroy
- void MessageService::Setup()
- {
- g_messageservice = new MessageService();
- g_messageservice->m_bucket.Resize(MessageBucket::Max);
- }
-
- void MessageService::Destroy()
- {
- delete g_messageservice;
- g_messageservice = nullptr;
- }
-
- //-----------------------------------------------------------------------------
- bool MessageService::Send(MessageBucket id, const String& message)
- {
- if (g_messageservice)
- {
- ASSERT(0 <= id && id < g_messageservice->m_bucket.Count());
- return g_messageservice->Send(id, message.C());
- }
- return false;
- }
-
- bool MessageService::Send(MessageBucket id, const char* message)
- {
- if (g_messageservice)
- {
- ASSERT(0 <= id && id < g_messageservice->m_bucket.Count());
- MessageService& g = *g_messageservice;
- Array<MessageList>& bucket = g.m_bucket[id];
- bucket << MessageList(time(nullptr), String(message));
- return true;
- }
- return false;
- }
-
- //----
- bool MessageService::FetchFirst(MessageBucket id, String& message)
- {
- if (g_messageservice)
- {
- ASSERT(0 <= id && id < g_messageservice->m_bucket.Count());
- time_t timestamp;
- return g_messageservice->FetchFirst(id, message, timestamp);
- }
- return false;
- }
-
- bool MessageService::FetchFirst(MessageBucket id, String& message, time_t& timestamp)
- {
- if (g_messageservice)
- {
- ASSERT(0 <= id && id < g_messageservice->m_bucket.Count());
- MessageService& g = *g_messageservice;
- Array<MessageList>& bucket = g.m_bucket[id];
-
- if (bucket.Count())
- {
- message = bucket[0].m_message;
- timestamp = bucket[0].m_timestamp;
- bucket.Remove(0);
- return true;
- }
- }
- return false;
- }
-
- //----
- bool MessageService::FetchAll(MessageBucket id, String& message)
- {
- if (g_messageservice)
- {
- ASSERT(0 <= id && id < g_messageservice->m_bucket.Count());
- time_t timestamp;
- return g_messageservice->FetchAll(id, message, timestamp);
- }
- return false;
- }
-
- bool MessageService::FetchAll(MessageBucket id, String& message, time_t& first_timestamp)
- {
- if (g_messageservice)
- {
- ASSERT(0 <= id && id < g_messageservice->m_bucket.Count());
- MessageService& g = *g_messageservice;
- Array<MessageList>& bucket = g.m_bucket[id];
- message = String("");
-
- if (bucket.Count())
- {
- first_timestamp = bucket[0].m_timestamp;
- for (int i = 0; i < bucket.Count(); ++i)
- message += bucket[i].m_message;
- bucket.Empty();
- return true;
- }
- }
- return false;
- }
-
- } /* namespace lol */
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