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Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current 12 anos atrás
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benchmark misc: fix some coding errors found by Coverity. 10 anos atrás
data shiny*.lolfx : light reflect FIX 10 anos atrás
generated Light : Added Type SfEnum. 10 anos atrás
javascript tweak 10 anos atrás
math lolremez: move LolRemez out of the engine, it's really too specific. 10 anos atrás
physics assert on non-handled raycast. 10 anos atrás
sandbox build: reorganise automake build system. 13 anos atrás
unit image: add an optional Imlib2 codec, prepare for float32 images, make the 10 anos atrás
xolotl scenegraph: Entity::TickDraw() now provides a reference to the current 10 anos atrás
Makefile.am base: rough implementation of safe enums with minimal ToString() support. 10 anos atrás
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 13 anos atrás
benchsuite.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 anos atrás
btphystest.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 anos atrás
btphystest.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 anos atrás
btphystest.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 anos atrás
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10 anos atrás
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 10 anos atrás
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 10 anos atrás
meshviewer.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 anos atrás
meshviewer.em.html meshviewer html version now uses cookies to autosave command. 10 anos atrás
meshviewer.index.html MVWeb tweak 10 anos atrás
meshviewer.nacl.html MVWeb tweak 10 anos atrás
meshviewer.nacl.nmf meshviewer files name straightening 10 anos atrás
meshviewer.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 anos atrás
nacl_phystest.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 anos atrás
nacl_phystest.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 anos atrás
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 10 anos atrás
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 10 anos atrás
physicobject.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 anos atrás
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler 10 anos atrás
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 10 anos atrás
scenesetup-parser.y Light : Added Type SfEnum. 10 anos atrás
scenesetup-scanner.l MViewer : Added Light & axis gizmo 10 anos atrás
scenesetup.cpp MViewer : Added Light & axis gizmo 10 anos atrás
scenesetup.h MViewer : Added Light & axis gizmo 10 anos atrás
scenesetupdictionnary.js MViewer : Added Light & axis gizmo 10 anos atrás
shinyfur.lolfx Merge branch 'master' into scenegraph 10 anos atrás
shinymvtexture.lolfx Merge branch 'master' into scenegraph 10 anos atrás
testsuite.cpp base: implement UNUSED() macro and put it here and there. 13 anos atrás
testsuite.vcxproj base: rough implementation of safe enums with minimal ToString() support. 10 anos atrás