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Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current 12 år sedan
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benchmark misc: fix some coding errors found by Coverity. 10 år sedan
data shiny*.lolfx : light reflect FIX 10 år sedan
generated Light : Added Type SfEnum. 10 år sedan
javascript tweak 10 år sedan
math lolremez: move LolRemez out of the engine, it's really too specific. 10 år sedan
physics assert on non-handled raycast. 10 år sedan
sandbox build: reorganise automake build system. 13 år sedan
unit image: add an optional Imlib2 codec, prepare for float32 images, make the 10 år sedan
xolotl scenegraph: Entity::TickDraw() now provides a reference to the current 10 år sedan
Makefile.am base: rough implementation of safe enums with minimal ToString() support. 10 år sedan
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 13 år sedan
benchsuite.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 år sedan
btphystest.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 år sedan
btphystest.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 år sedan
btphystest.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 år sedan
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10 år sedan
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 10 år sedan
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 10 år sedan
meshviewer.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 år sedan
meshviewer.em.html meshviewer html version now uses cookies to autosave command. 10 år sedan
meshviewer.index.html MVWeb tweak 10 år sedan
meshviewer.nacl.html MVWeb tweak 10 år sedan
meshviewer.nacl.nmf meshviewer files name straightening 10 år sedan
meshviewer.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 år sedan
nacl_phystest.cpp scenegraph: Entity::TickDraw() now provides a reference to the current 10 år sedan
nacl_phystest.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 år sedan
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 10 år sedan
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 10 år sedan
physicobject.h scenegraph: Entity::TickDraw() now provides a reference to the current 10 år sedan
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler 10 år sedan
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 10 år sedan
scenesetup-parser.y Light : Added Type SfEnum. 10 år sedan
scenesetup-scanner.l MViewer : Added Light & axis gizmo 10 år sedan
scenesetup.cpp MViewer : Added Light & axis gizmo 10 år sedan
scenesetup.h MViewer : Added Light & axis gizmo 10 år sedan
scenesetupdictionnary.js MViewer : Added Light & axis gizmo 10 år sedan
shinyfur.lolfx Merge branch 'master' into scenegraph 10 år sedan
shinymvtexture.lolfx Merge branch 'master' into scenegraph 10 år sedan
testsuite.cpp base: implement UNUSED() macro and put it here and there. 13 år sedan
testsuite.vcxproj base: rough implementation of safe enums with minimal ToString() support. 10 år sedan