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lolengine
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lol
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https://github.com/lolengine/lol
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目录树:
1f487e5e6f
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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lol
/
build
/
vs2010
文件历史
Benjamin ‘Touky’ Huet
7a051f9455
Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
Added RadialJitter("rj") to EasyMesh parser.
12 年前
..
Lol.Core.Config.props
build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml"
12 年前
Lol.Core.Rules.props
build: replace \ with / on the PS3 instead of trying to escape backslashes.
12 年前
Lol.Core.Vars.props
build: upgrade glew binaries to 1.9.0 and rename the contrib directory
12 年前
Lol.Fx.props
build: fix LolFx rule for MSBuild again.
12 年前
Lol.Fx.targets
build: reorganise all the build stuff so that it lies in build/ and
12 年前
Lol.Fx.xml
build: reorganise all the build stuff so that it lies in build/ and
12 年前
Lol.sln
Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
12 年前
config-build.xml
build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml"
12 年前