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Sam Hocevar 202ac6aaf3 core: switch real mantissa to uint16_t instead of uint32_t to ease the 13 年前
build build: fix a shitload of build errors introduced by the Image refactoring 13 年前
gfx ps3: prevent compilation of Ps3Input on other platforms. 13 年前
src core: switch real mantissa to uint16_t instead of uint32_t to ease the 13 年前
test core: switch real mantissa to uint16_t instead of uint32_t to ease the 13 年前
tools Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules. 14 年前
win32 build: start adding Xbox 360 configuration settings to the VS projects. 13 年前
.gitignore build: new lol-build script for easier autobuilds. 13 年前
Makefile.am build: new lol-build script for easier autobuilds. 13 年前
TODO Update todo list. 14 年前
bootstrap contrib: add a precompiled Win32 version of CppUnit and update build system 13 年前
build-linux build: add -j6 to our build scripts' "make" invocations. 13 年前
build-mingw build: fix a typo in the mingw configuration sequence in lol-build and 13 年前
build-mingw64 build: fix a typo in the mingw configuration sequence in lol-build and 13 年前
build-ps3 build: move SDL_image and SDL_mixer binaries to an i686-only directory. 13 年前
configure.ac osx: link with the proper OpenGL libraries on OS X. 13 年前