Ви не можете вибрати більше 25 тем Теми мають розпочинатися з літери або цифри, можуть містити дефіси (-) і не повинні перевищувати 35 символів.
Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 12 роки тому
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benchmark misc: fix some coding errors found by Coverity. 10 роки тому
data shiny*.lolfx : light reflect FIX 10 роки тому
generated Light : Added Type SfEnum. 10 роки тому
javascript tweak 10 роки тому
math lolremez: move LolRemez out of the engine, it's really too specific. 10 роки тому
physics assert on non-handled raycast. 10 роки тому
sandbox build: reorganise automake build system. 13 роки тому
unit test: remove isnan() unit tests because we can't rely on that function. 10 роки тому
xolotl gpu: move more platform-specific code from Video to Render. 13 роки тому
Makefile.am mishap in MeshViewer makefile 10 роки тому
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 13 роки тому
benchsuite.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 10 роки тому
btphystest.cpp scene: fix light object usage in various demos and example programs. 10 роки тому
btphystest.h btphystest : InitApp delay 10 роки тому
btphystest.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 10 роки тому
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10 роки тому
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 10 роки тому
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 10 роки тому
meshviewer.cpp shiny*.lolfx : light reflect FIX 10 роки тому
meshviewer.em.html meshviewer html version now uses cookies to autosave command. 10 роки тому
meshviewer.index.html MVWeb tweak 10 роки тому
meshviewer.nacl.html MVWeb tweak 10 роки тому
meshviewer.nacl.nmf meshviewer files name straightening 10 роки тому
meshviewer.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 10 роки тому
nacl_phystest.cpp scene: fix light object usage in various demos and example programs. 10 роки тому
nacl_phystest.h Added nacl_phystest to test physic compatibility with nacl. 10 роки тому
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 10 роки тому
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 10 роки тому
physicobject.h btPhystest fixup 10 роки тому
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler 10 роки тому
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 10 роки тому
scenesetup-parser.y Light : Added Type SfEnum. 10 роки тому
scenesetup-scanner.l MViewer : Added Light & axis gizmo 10 роки тому
scenesetup.cpp MViewer : Added Light & axis gizmo 10 роки тому
scenesetup.h MViewer : Added Light & axis gizmo 10 роки тому
scenesetupdictionnary.js MViewer : Added Light & axis gizmo 10 роки тому
shinyfur.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 10 роки тому
shinymvtexture.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 10 роки тому
testsuite.cpp base: implement UNUSED() macro and put it here and there. 13 роки тому
testsuite.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 10 роки тому