選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。

245 行
7.1 KiB

  1. dnl configure script for Lol Engine
  2. AC_INIT(lolengine, 0.0)
  3. AC_PREREQ(2.50)
  4. AC_CONFIG_AUX_DIR(.auto)
  5. AC_CANONICAL_SYSTEM
  6. AM_INIT_AUTOMAKE([no-define tar-ustar])
  7. dnl AM_MAINTAINER_MODE
  8. AM_CONFIG_HEADER(config.h)
  9. AM_PROG_CC_C_O
  10. AC_PROG_CPP
  11. AC_PROG_CXX
  12. AC_PROG_CXXCPP
  13. AC_PROG_RANLIB
  14. AC_LIBTOOL_WIN32_DLL
  15. AM_PROG_LIBTOOL
  16. AC_LIBTOOL_CXX
  17. AC_C_CONST
  18. AC_C_INLINE
  19. dnl Ensure an error is thrown if pkg-config M4 files are not found.
  20. m4_pattern_allow([^PKG_CONFIG_LIBDIR$])
  21. m4_pattern_forbid([^PKG_CHECK_MODULES$])
  22. m4_pattern_forbid([^PKG_PROG_PKG_CONFIG$])
  23. dnl Do not use PKG_CONFIG_LIBDIR when cross-compiling.
  24. if test "${build}" != "${host}" -a "${PKG_CONFIG_LIBDIR}" = ""; then
  25. export PKG_CONFIG_LIBDIR=/dev/null
  26. fi
  27. dnl AC_PROG_EGREP only exists in autoconf 2.54+, so we use AC_EGREP_CPP right
  28. dnl now otherwise it might be set in an obscure if statement. Same thing for
  29. dnl PKG_PROG_PKG_CONFIG which needs to be called first.
  30. AC_EGREP_CPP(yes, foo)
  31. PKG_PROG_PKG_CONFIG()
  32. dnl conditional builds
  33. AC_ARG_ENABLE(debug,
  34. [ --enable-debug build debug versions of the game (default no)])
  35. AC_ARG_ENABLE(release,
  36. [ --enable-release build final release of the game (default no)])
  37. AC_ARG_ENABLE(experimental,
  38. [ --enable-experimental experimental build (default no)])
  39. AC_ARG_ENABLE(cppunit,
  40. [ --enable-cppunit use cppunit for unit tests (autodetected)])
  41. AC_CHECK_HEADERS(stdio.h stdarg.h inttypes.h endian.h stdint.h getopt.h)
  42. if test "${enable_debug}" = "yes"; then
  43. AC_DEFINE(LOL_DEBUG, 1, Define to 1 to activate debug)
  44. OPT="-O"
  45. else
  46. OPT="-O2 -fno-strength-reduce -fomit-frame-pointer"
  47. fi
  48. if test "${enable_release}" = "yes"; then
  49. AC_DEFINE(LOL_RELEASE, 1, Define to 1 to activate final release)
  50. REL=""
  51. else
  52. REL="-g"
  53. fi
  54. if test "${enable_experimental}" = "yes"; then
  55. AC_DEFINE(LOL_EXPERIMENTAL, 1, Define to 1 to activate experimental build)
  56. fi
  57. dnl Optimizations
  58. CXXFLAGS="${CXXFLAGS} ${REL} ${OPT}"
  59. dnl Code qui fait des warnings == code de porc == deux baffes dans ta gueule
  60. CXXFLAGS="${CXXFLAGS} -Wall -Wextra -Wpointer-arith -Wcast-align -Wcast-qual -Wshadow -Wsign-compare"
  61. AC_CHECK_LIB(m, sin, MATH_LIBS="${MATH_LIBS} -lm")
  62. dnl Which version of OpenGL to use?
  63. ac_cv_my_have_gl="no"
  64. PKG_CHECK_MODULES(GLES2, glesv2,
  65. [ac_cv_my_have_gl="yes"
  66. AC_DEFINE(HAVE_GLES_2X, 1, Define to 1 if GLES 2.x is available)
  67. GL_CFLAGS="${GLES2_CFLAGS}"
  68. GL_LIBS="${GLES2_LIBS}"],
  69. [:])
  70. AC_CHECK_LIB(GL, glLoadIdentity,
  71. [ac_cv_my_have_gl="yes"
  72. AC_DEFINE(HAVE_GL_2X, 1, Define to 1 if GL 2.x is available) # FIXME: hackish
  73. GL_LIBS="-lGL"])
  74. AC_CHECK_HEADER(GL/gl.h,
  75. [LIBS_save="$LIBS"
  76. LIBS="$LIBS -lopengl32"
  77. AC_MSG_CHECKING(for glLoadIdentity in -lopengl32)
  78. AC_TRY_LINK([#include <GL/gl.h>],
  79. [glLoadIdentity();],
  80. [ac_cv_my_have_gl="yes"
  81. AC_DEFINE(HAVE_GL_2X, 1, Define to 1 if GL 2.x is available) # FIXME: hacky
  82. AC_MSG_RESULT(yes)
  83. GL_LIBS="-lopengl32"],
  84. [AC_MSG_RESULT(no)])
  85. LIBS="$LIBS_save"])
  86. if test "${ac_cv_my_have_gl}" = "no"; then
  87. AC_MSG_ERROR([[No OpenGL or OpenGL ES implementation found]])
  88. fi
  89. dnl Use Glew?
  90. ac_cv_my_have_glew="no"
  91. PKG_CHECK_MODULES(GLEW, glew, [ac_cv_my_have_glew="yes"], [:])
  92. AC_CHECK_HEADER(GL/glew.h,
  93. [LIBS_save="$LIBS"
  94. LIBS="$LIBS -lglew32"
  95. AC_MSG_CHECKING(for glewInit in -lglew32)
  96. AC_TRY_LINK([#include <GL/glew.h>],
  97. [glewInit();],
  98. [ac_cv_my_have_glew="yes"
  99. AC_MSG_RESULT(yes)],
  100. [AC_MSG_RESULT(no)])
  101. LIBS="$LIBS_save"])
  102. if test "${ac_cv_my_have_glew}" != "no"; then
  103. AC_DEFINE(HAVE_GLES_2X, 1, Define to 1 if GLES 2.x is available)
  104. AC_DEFINE(USE_GLEW, 1, Define to 1 to use libglew)
  105. fi
  106. AM_CONDITIONAL(USE_GLEW, test "${ac_cv_my_have_glew}" != "no")
  107. dnl Poor man's GL feature detection.
  108. save_LIBS="${LIBS}"
  109. LIBS="${LIBS} ${GL_LIBS} ${GLES2_LIBS}"
  110. AC_CHECK_FUNCS(glBegin)
  111. LIBS="${save_LIBS}"
  112. dnl Use SDL? (always required)
  113. ac_cv_my_have_sdl="yes"
  114. AC_PATH_PROG(SDL_CONFIG, sdl-config, no)
  115. if test "${SDL_CONFIG}" != "no"; then
  116. SDL_CFLAGS="${SDL_CFLAGS} `sdl-config --cflags`"
  117. SDL_LIBS="${SDL_LIBS} `sdl-config --libs`"
  118. fi
  119. SDL_CFLAGS="${SDL_CFLAGS} ${GL_CFLAGS}"
  120. SDL_LIBS="${SDL_LIBS} ${GL_LIBS}"
  121. PKG_CHECK_MODULES(SDL, sdl, [:],
  122. [SDL_LIBS="${SDL_LIBS} -lSDL"])
  123. PKG_CHECK_MODULES(SDLMIXER, SDL_mixer, [:],
  124. [SDLMIXER_LIBS="${SDLMIXER_LIBS} -lSDL_mixer"])
  125. PKG_CHECK_MODULES(SDLIMAGE, SDL_image, [:],
  126. [SDLIMAGE_LIBS="${SDLIMAGE_LIBS} -lSDL_image"])
  127. SDL_CFLAGS="${SDL_CFLAGS} ${SDLMIXER_CFLAGS} ${SDLIMAGE_CFLAGS}"
  128. SDL_LIBS="${SDL_LIBS} ${SDLMIXER_LIBS} ${SDLIMAGE_LIBS}"
  129. save_CPPFLAGS="${CPPFLAGS}"
  130. CPPFLAGS="${CPPFLAGS} ${SDL_CFLAGS}"
  131. AC_CHECK_HEADERS(SDL_mixer.h, [:], [ac_cv_my_have_sdl="no"])
  132. AC_CHECK_HEADERS(SDL_image.h, [:], [ac_cv_my_have_sdl="no"])
  133. CPPFLAGS="${save_CPPFLAGS}"
  134. if test "${ac_cv_my_have_sdl}" = "no"; then
  135. AC_MSG_ERROR([[One of SDL, SDL_Image or SDL_Mixer not found]])
  136. else
  137. AC_DEFINE(USE_SDL, 1, Define to 1 to use SDL)
  138. fi
  139. AM_CONDITIONAL(USE_SDL, test "${ac_cv_my_have_sdl}" = "yes")
  140. dnl Use EGL?
  141. ac_cv_my_have_egl="no"
  142. PKG_CHECK_MODULES(EGL, egl, [ac_cv_my_have_egl="yes"], [:])
  143. if test "${ac_cv_my_have_egl}" != "no"; then
  144. AC_DEFINE(USE_EGL, 1, Define to 1 to use libegl)
  145. EGL_LIBS="${EGL_LIBS} -lX11"
  146. fi
  147. AM_CONDITIONAL(USE_EGL, test "${ac_cv_my_have_egl}" != "no")
  148. dnl Use libpng? (replacement for SDL_image)
  149. ac_cv_my_have_libpng="no"
  150. PKG_CHECK_MODULES(LIBPNG, libpng, [ac_cv_my_have_libpng="yes"], [:])
  151. if test "${ac_cv_my_have_libpng}" != "no"; then
  152. AC_DEFINE(USE_LIBPNG, 1, Define to 1 to use libpng)
  153. fi
  154. AM_CONDITIONAL(USE_LIBPNG, test "${ac_cv_my_have_libpng}" != "no")
  155. dnl Use libcaca? (required for font generation)
  156. ac_cv_my_have_caca="no"
  157. PKG_CHECK_MODULES(CACA, caca >= 0.99.beta17, [ac_cv_my_have_caca="yes"], [:])
  158. if test "${ac_cv_my_have_caca}" != "no"; then
  159. AC_DEFINE(USE_CACA, 1, Define to 1 to use libcaca)
  160. fi
  161. AM_CONDITIONAL(USE_CACA, test "${ac_cv_my_have_caca}" != "no")
  162. dnl Use libpipi? (required for video recording)
  163. ac_cv_my_have_pipi="no"
  164. PKG_CHECK_MODULES(PIPI, pipi, [ac_cv_my_have_pipi="yes"], [:])
  165. if test "${ac_cv_my_have_pipi}" != "no"; then
  166. AC_DEFINE(USE_PIPI, 1, Define to 1 to use libpipi)
  167. fi
  168. AM_CONDITIONAL(USE_PIPI, test "${ac_cv_my_have_pipi}" != "no")
  169. dnl Use GTK+? (required for the deushax editor)
  170. ac_cv_my_have_gtkgl="no"
  171. PKG_CHECK_MODULES(GTK, gtk+-2.0, [ac_cv_my_have_gtkgl="yes"], [:])
  172. PKG_CHECK_MODULES(GTKGL, gtkgl-2.0, [:], [ac_cv_my_have_gtkgl="no"])
  173. if test "${ac_cv_my_have_gtkgl}" != "no"; then
  174. AC_DEFINE(USE_GTKGL, 1, Define to 1 to use GtkGl)
  175. fi
  176. AM_CONDITIONAL(USE_GTKGL, test "${ac_cv_my_have_gtkgl}" != "no")
  177. dnl Use cppunit for unit tests?
  178. PKG_CHECK_MODULES(CPPUNIT, cppunit, [CPPUNIT="yes"], [CPPUNIT="no"])
  179. AM_CONDITIONAL(USE_CPPUNIT, test "$CPPUNIT" = "yes")
  180. dnl How to use the Lol Engine inside this tree
  181. LOL_CFLAGS="$LOL_CFLAGS -I \$(top_srcdir)/src"
  182. LOL_CFLAGS="$LOL_CFLAGS $SDL_CFLAGS $EGL_CFLAGS $GLEW_CFLAGS $LIBPNG_CFLAGS"
  183. LOL_LIBS="$LOL_LIBS $SDL_LIBS $EGL_LIBS $GLEW_LIBS $LIBPNG_LIBS"
  184. AC_SUBST(MATH_LIBS)
  185. AC_SUBST(LOL_CFLAGS)
  186. AC_SUBST(LOL_LIBS)
  187. AC_CONFIG_FILES(
  188. [Makefile
  189. src/Makefile
  190. test/Makefile
  191. gfx/Makefile
  192. gfx/font/Makefile
  193. tools/Makefile
  194. ])
  195. AC_CONFIG_FILES(
  196. [monsterz/Makefile
  197. ])
  198. AC_CONFIG_FILES(
  199. [deushax/Makefile
  200. deushax/art/Makefile
  201. deushax/art/test/Makefile
  202. deushax/gfx/Makefile
  203. deushax/maps/Makefile
  204. ])
  205. AC_OUTPUT