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Sam Hocevar 2a5d7a4073 Clean up ImGui integration code. 7 jaren geleden
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3rdparty imgui: switch to the docking branch. 7 jaren geleden
application build: drop support for SDL v1. 7 jaren geleden
audio Another lowercase switching frenzy, because why not. 7 jaren geleden
base More methods switched to lowercase naming scheme. 7 jaren geleden
data build: refactor autotools files for out-of-tree builds. 9 jaren geleden
debug Another lowercase switching frenzy, because why not. 7 jaren geleden
easymesh Replace array::empty() with array::clear(). 7 jaren geleden
engine Another lowercase switching frenzy, because why not. 7 jaren geleden
gpu Replace array::empty() with array::clear(). 7 jaren geleden
image Replace array::empty() with array::clear(). 7 jaren geleden
input Another lowercase switching frenzy, because why not. 7 jaren geleden
lol More methods switched to lowercase naming scheme. 7 jaren geleden
lolua More methods switched to lowercase naming scheme. 7 jaren geleden
math Fix several compilation warnings. 8 jaren geleden
mesh RIP lol::String ⚰️ LOL 8 jaren geleden
platform Another lowercase switching frenzy, because why not. 7 jaren geleden
sys Another lowercase switching frenzy, because why not. 7 jaren geleden
t Another lowercase switching frenzy, because why not. 7 jaren geleden
Makefile.am Update 3rd party modules and fix build. 7 jaren geleden
camera.cpp Another lowercase switching frenzy, because why not. 7 jaren geleden
camera.h Another lowercase switching frenzy, because why not. 7 jaren geleden
commandstack.h base: clean up and refactor containers. 9 jaren geleden
dict.cpp RIP lol::String ⚰️ LOL 8 jaren geleden
dict.h RIP lol::String ⚰️ LOL 8 jaren geleden
eglapp.cpp Another lowercase switching frenzy, because why not. 7 jaren geleden
eglapp.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 jaren geleden
emitter.cpp Another lowercase switching frenzy, because why not. 7 jaren geleden
emitter.h Another lowercase switching frenzy, because why not. 7 jaren geleden
font.cpp Another lowercase switching frenzy, because why not. 7 jaren geleden
font.h Another lowercase switching frenzy, because why not. 7 jaren geleden
forge.cpp RIP lol::String ⚰️ LOL 8 jaren geleden
forge.h RIP lol::String ⚰️ LOL 8 jaren geleden
gradient.cpp Another lowercase switching frenzy, because why not. 7 jaren geleden
gradient.h Another lowercase switching frenzy, because why not. 7 jaren geleden
gradient.lolfx Clean up a lot of shader crap 9 jaren geleden
light.cpp Another lowercase switching frenzy, because why not. 7 jaren geleden
light.h Another lowercase switching frenzy, because why not. 7 jaren geleden
lol-core.vcxproj build: fix Windows compilation. 7 jaren geleden
lol-core.vcxproj.filter Get rid of lol::hash which is now useless. 8 jaren geleden
loldebug.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 jaren geleden
lolgl.h build: fix compilation on MSYS2 when glew is not available. Fixes #8. 8 jaren geleden
lolimgui.cpp Clean up ImGui integration code. 7 jaren geleden
lolimgui.h Another lowercase switching frenzy, because why not. 7 jaren geleden
messageservice.cpp Replace array::empty() with array::clear(). 7 jaren geleden
messageservice.h RIP lol::String ⚰️ LOL 8 jaren geleden
numeric.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 jaren geleden
platform.cpp build: reorganise includes so that we can use precompiled headers later. 9 jaren geleden
platform.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 jaren geleden
profiler.cpp Rename lol::Timer to lol::timer. Because. 8 jaren geleden
profiler.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 jaren geleden
scene.cpp Replace array::empty() with array::clear(). 7 jaren geleden
scene.h Fix approximately 80 billion compilation warnings. 8 jaren geleden
sprite.cpp Another lowercase switching frenzy, because why not. 7 jaren geleden
sprite.h Another lowercase switching frenzy, because why not. 7 jaren geleden
text.cpp Another lowercase switching frenzy, because why not. 7 jaren geleden
text.h Another lowercase switching frenzy, because why not. 7 jaren geleden
textureimage-private.h RIP lol::String ⚰️ LOL 8 jaren geleden
textureimage.cpp Another lowercase switching frenzy, because why not. 7 jaren geleden
textureimage.h Another lowercase switching frenzy, because why not. 7 jaren geleden
tiler.cpp RIP lol::String ⚰️ LOL 8 jaren geleden
tiler.h RIP lol::String ⚰️ LOL 8 jaren geleden
tileset.cpp Replace array::empty() with array::clear(). 7 jaren geleden
tileset.h RIP lol::String ⚰️ LOL 8 jaren geleden
utils.h Get rid of numerous uses of lol::String. 8 jaren geleden
video.cpp Fix approximately 80 billion compilation warnings. 8 jaren geleden
video.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 jaren geleden