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lolengine
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lol
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https://github.com/lolengine/lol
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目錄樹:
2a5fec3db7
lol
/
test
文件歷史
Sam Hocevar
caec5ed082
build: allow to build the PS3 binaries from Visual Studio if the proper
software is installed.
12 年之前
..
benchmark
core: make timers second-based rather than millisecond-based.
13 年之前
data
test: add simple unit tests for image loading.
13 年之前
debug
build: allow to build the PS3 binaries from Visual Studio if the proper
12 年之前
math
lolremez: release LolRemez 0.2.
13 年之前
sandbox
test: GLSL syntax fiddling.
12 年之前
unit
build: allow to build the PS3 binaries from Visual Studio if the proper
12 年之前
xolotl
core: replace usage of sin() or std::sin() with lol::sin() where appropriate.
12 年之前
Makefile.am
build: reorganise all the build stuff so that it lies in build/ and
12 年之前
benchsuite.cpp
core: new benchmark snippet for operations on reals.
13 年之前
benchsuite.vcxproj
build: allow to build the PS3 binaries from Visual Studio if the proper
12 年之前
testsuite.cpp
build: fix a shitload of build errors introduced by the Image refactoring
13 年之前
testsuite.vcxproj
build: allow to build the PS3 binaries from Visual Studio if the proper
12 年之前