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Benjamin ‘Touky’ Huet 04556dea8b mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works. 11 年前
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bulletcharactercontroller.cpp physics: always activate Bullet and remove dead code. 8 年前
bulletcharactercontroller.h physics: always activate Bullet and remove dead code. 8 年前
easycharactercontroller.cpp physics: always activate Bullet and remove dead code. 8 年前
easycharactercontroller.h physics: always activate Bullet and remove dead code. 8 年前
easyconstraint.cpp physics: always activate Bullet and remove dead code. 8 年前
easyconstraint.h physics: always activate Bullet and remove dead code. 8 年前
easyphysics.cpp physics: always activate Bullet and remove dead code. 8 年前
easyphysics.h physics: always activate Bullet and remove dead code. 8 年前
lolbtphysicsintegration.h mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works. 8 年前
lolphysics.h physics: always activate Bullet and remove dead code. 8 年前