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lolengine
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lol
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478
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5
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8.9 GiB
C++
99%
C
0.6%
Markdown
0.4%
目錄樹:
2e314ddc2f
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar
2e314ddc2f
lolunit: protect against multiple registration of the same fixture type.
13 年之前
build
test: replace CppUnit with our LolUnit test suite.
13 年之前
gfx
ps3: prevent compilation of Ps3Input on other platforms.
13 年之前
src
lolunit: protect against multiple registration of the same fixture type.
13 年之前
test
lolunit: rename test runner’s run() method to Run() for consistency.
13 年之前
tools
Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules.
14 年之前
win32
test: replace CppUnit with our LolUnit test suite.
13 年之前
.gitignore
test: add an empty sandbox program and update .gitignore.
13 年之前
Makefile.am
test: improve the benchmark code to measure a lot more half precision
13 年之前
TODO
Update todo list.
14 年之前
bootstrap
contrib: add a precompiled Win32 version of CppUnit and update build system
13 年之前
build-linux
build: add -j6 to our build scripts' "make" invocations.
13 年之前
build-mingw
build: add -j6 to our build scripts' "make" invocations.
13 年之前
build-ps3
contrib: add a precompiled Win32 version of CppUnit and update build system
13 年之前
configure.ac
build: disable RTTI, we don’t need it and won’t use it.
13 年之前