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lolengine
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lol
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https://github.com/lolengine/lol
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目录树:
325ea94821
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar
325ea94821
core: implement division of reals and change their default precision
to 32 bigits.
14 年前
build
build: fix a shitload of build errors introduced by the Image refactoring
14 年前
gfx
ps3: prevent compilation of Ps3Input on other platforms.
14 年前
src
core: implement division of reals and change their default precision
14 年前
test
core: implement division of reals and change their default precision
14 年前
tools
Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules.
15 年前
win32
build: start adding Xbox 360 configuration settings to the VS projects.
14 年前
.gitignore
build: new lol-build script for easier autobuilds.
14 年前
Makefile.am
build: new lol-build script for easier autobuilds.
14 年前
TODO
Update todo list.
15 年前
bootstrap
contrib: add a precompiled Win32 version of CppUnit and update build system
14 年前
build-linux
build: add -j6 to our build scripts' "make" invocations.
14 年前
build-mingw
build: fix a typo in the mingw configuration sequence in lol-build and
14 年前
build-mingw64
build: fix a typo in the mingw configuration sequence in lol-build and
14 年前
build-ps3
build: move SDL_image and SDL_mixer binaries to an i686-only directory.
14 年前
configure.ac
osx: link with the proper OpenGL libraries on OS X.
14 年前