-
- SUBDIRS = data
-
- noinst_LIBRARIES = liblol.a
-
- liblol_a_SOURCES = \
- core.h tiler.cpp tiler.h dict.cpp dict.h array.h \
- audio.cpp audio.h scene.cpp scene.h font.cpp font.h layer.cpp layer.h \
- map.cpp map.h entity.cpp entity.h ticker.cpp ticker.h lolgl.h \
- tileset.cpp tileset.h forge.cpp forge.h video.cpp video.h log.cpp log.h \
- timer.cpp timer.h bitfield.h profiler.cpp profiler.h \
- world.cpp world.h sample.cpp sample.h sampler.cpp sampler.h \
- text.cpp text.h emitter.cpp emitter.h numeric.h hash.cpp hash.h \
- worldentity.cpp worldentity.h gradient.cpp gradient.h gradient.lolfx \
- platform.cpp platform.h sprite.cpp sprite.h camera.cpp camera.h \
- \
- lol/unit.h lol/debug.h \
- lol/math/vector.h lol/math/half.h lol/math/real.h lol/math/remez.h \
- lol/math/math.h \
- \
- generated/location.hh generated/position.hh generated/stack.hh \
- \
- application/application.cpp application/application.h \
- eglapp.cpp eglapp.h \
- \
- easymesh/easymesh.cpp easymesh/easymesh.h \
- easymesh/shiny.lolfx \
- easymesh/easymesh-compiler.cpp easymesh/easymesh-compiler.h \
- generated/easymesh-parser.cpp generated/easymesh-parser.h \
- generated/easymesh-scanner.cpp \
- \
- $(ps3_sources) \
- $(xbox_sources) \
- $(nacl_sources) \
- $(sdl_sources) \
- $(d3d9_sources) \
- $(android_sources) \
- $(bullet_sources) \
- \
- thread/threadbase.h thread/thread.h \
- \
- math/vector.cpp math/real.cpp math/half.cpp math/trig.cpp \
- \
- input/input.cpp input/input.h \
- input/stick.cpp input/stick.h \
- \
- gpu/shader.cpp gpu/shader.h \
- gpu/indexbuffer.cpp gpu/indexbuffer.h \
- gpu/vertexbuffer.cpp gpu/vertexbuffer.h \
- gpu/framebuffer.cpp gpu/framebuffer.h \
- \
- gpu/defaultmaterial.lolfx \
- gpu/tile.lolfx \
- gpu/emptymaterial.lolfx \
- gpu/testmaterial.lolfx \
- \
- gpu/lolfx-compiler.cpp gpu/lolfx-compiler.h \
- generated/lolfx-parser.cpp generated/lolfx-parser.h \
- generated/lolfx-scanner.cpp \
- \
- image/image.cpp image/image.h image/image-private.h \
- image/codec/gdiplus-image.cpp \
- image/codec/ios-image.cpp \
- image/codec/dummy-image.cpp \
- \
- loldebug.h \
- debug/fps.cpp debug/fps.h debug/sphere.cpp debug/sphere.h \
- debug/record.cpp debug/record.h debug/stats.cpp debug/stats.h
- liblol_a_CPPFLAGS = @LOL_CFLAGS@ -Ibullet
-
- SUFFIXES = .lolfx
- .lolfx.o:
- $(LOLFX_BUILD)
-
- if TRUE
- generated: .FORCE
- $(MKDIR_P) generated
- rm -f generated/[a-zA-Z]*
- flex -o generated/easymesh-scanner.cpp easymesh/easymesh-scanner.l
- bison -o generated/easymesh-parser.cpp --defines=generated/easymesh-parser.h \
- -d -b generated/easymesh easymesh/easymesh-parser.y
- flex -o generated/lolfx-scanner.cpp gpu/lolfx-scanner.l
- bison -o generated/lolfx-parser.cpp --defines=generated/lolfx-parser.h \
- -d -b generated/lolfx gpu/lolfx-parser.y
- .FORCE:
- endif
-
- EXTRA_DIST = easymesh/easymesh-scanner.l easymesh/easymesh-parser.y \
- gpu/lolfx-scanner.l gpu/lolfx-parser.y
-
- sdl_sources = \
- image/codec/sdl-image.cpp \
- platform/sdl/sdlapp.cpp platform/sdl/sdlapp.h \
- platform/sdl/sdlinput.cpp platform/sdl/sdlinput.h
-
- d3d9_sources = \
- platform/d3d9/d3d9input.cpp platform/d3d9/d3d9input.h
-
- if USE_NACL
- nacl_sources = \
- platform/nacl/nacl-app.cpp platform/nacl/nacl-app.h \
- platform/nacl/nacl-instance.cpp platform/nacl/nacl-instance.h \
- platform/nacl/nacl-module.cpp \
- platform/nacl/opengl_context.cpp platform/nacl/opengl_context.h \
- platform/nacl/opengl_context_ptrs.h
- endif
-
- if USE_PS3
- ps3_sources = \
- image/codec/ps3-image.cpp \
- platform/ps3/threadbase.h \
- platform/ps3/ps3app.cpp platform/ps3/ps3app.h \
- platform/ps3/ps3input.cpp platform/ps3/ps3input.h
- endif
-
- if USE_X360
- xbox_sources = \
- platform/xbox/xboxapp.cpp platform/xbox/xboxapp.h \
- platform/xbox/xboxinput.cpp platform/xbox/xboxinput.h
- endif
-
- android_sources = \
- image/codec/android-image.cpp \
- platform/android/androidapp.cpp platform/android/androidapp.h
-
- bullet_sources =
-
- if FALSE #CONDITIONAL_BUILD_MULTITHREADED
- bullet_sources += \
- bullet/BulletMultiThreaded/PosixThreadSupport.h \
- bullet/BulletMultiThreaded/vectormath/scalar/cpp/mat_aos.h \
- bullet/BulletMultiThreaded/vectormath/scalar/cpp/vec_aos.h \
- bullet/BulletMultiThreaded/vectormath/scalar/cpp/quat_aos.h \
- bullet/BulletMultiThreaded/vectormath/scalar/cpp/vectormath_aos.h \
- bullet/BulletMultiThreaded/PpuAddressSpace.h \
- bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h \
- bullet/BulletMultiThreaded/PlatformDefinitions.h \
- bullet/BulletMultiThreaded/vectormath2bullet.h \
- bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h \
- bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h \
- bullet/BulletMultiThreaded/SpuSampleTaskProcess.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h \
- bullet/BulletMultiThreaded/SpuSync.h \
- bullet/BulletMultiThreaded/btThreadSupportInterface.h \
- bullet/BulletMultiThreaded/SpuLibspe2Support.h \
- bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h \
- bullet/BulletMultiThreaded/SpuFakeDma.h \
- bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h \
- bullet/BulletMultiThreaded/SpuDoubleBuffer.h \
- bullet/BulletMultiThreaded/Win32ThreadSupport.h \
- bullet/BulletMultiThreaded/SequentialThreadSupport.h
-
- libBulletMultiThreaded_la_CXXFLAGS = ${CXXFLAGS} -I./BulletMultiThreaded/vectormath/scalar/cpp
- bullet_sources += \
- bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.cpp \
- bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.cpp \
- bullet/BulletMultiThreaded/SpuLibspe2Support.cpp \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.cpp \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.cpp \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.cpp \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.cpp \
- bullet/BulletMultiThreaded/btThreadSupportInterface.cpp \
- bullet/BulletMultiThreaded/SequentialThreadSupport.cpp \
- bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.cpp \
- bullet/BulletMultiThreaded/Win32ThreadSupport.cpp \
- bullet/BulletMultiThreaded/SpuFakeDma.cpp \
- bullet/BulletMultiThreaded/PosixThreadSupport.cpp \
- bullet/BulletMultiThreaded/SpuCollisionTaskProcess.cpp \
- bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.cpp \
- bullet/BulletMultiThreaded/SpuSampleTaskProcess.cpp \
- bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h \
- bullet/BulletMultiThreaded/PpuAddressSpace.h \
- bullet/BulletMultiThreaded/SpuSampleTaskProcess.h \
- bullet/BulletMultiThreaded/SequentialThreadSupport.h \
- bullet/BulletMultiThreaded/PlatformDefinitions.h \
- bullet/BulletMultiThreaded/Win32ThreadSupport.h \
- bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h \
- bullet/BulletMultiThreaded/btThreadSupportInterface.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h \
- bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h \
- bullet/BulletMultiThreaded/SpuFakeDma.h \
- bullet/BulletMultiThreaded/SpuSync.h \
- bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h \
- bullet/BulletMultiThreaded/SpuDoubleBuffer.h \
- bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h \
- bullet/BulletMultiThreaded/PosixThreadSupport.h \
- bullet/BulletMultiThreaded/SpuLibspe2Support.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.cpp \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h \
- bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h
- endif
-
- bullet_sources += \
- bullet/LinearMath/btQuickprof.cpp \
- bullet/LinearMath/btGeometryUtil.cpp \
- bullet/LinearMath/btAlignedAllocator.cpp \
- bullet/LinearMath/btSerializer.cpp \
- bullet/LinearMath/btConvexHull.cpp \
- bullet/LinearMath/btConvexHullComputer.cpp \
- bullet/LinearMath/btHashMap.h \
- bullet/LinearMath/btConvexHull.h \
- bullet/LinearMath/btAabbUtil2.h \
- bullet/LinearMath/btGeometryUtil.h \
- bullet/LinearMath/btQuadWord.h \
- bullet/LinearMath/btPoolAllocator.h \
- bullet/LinearMath/btScalar.h \
- bullet/LinearMath/btMinMax.h \
- bullet/LinearMath/btVector3.h \
- bullet/LinearMath/btList.h \
- bullet/LinearMath/btStackAlloc.h \
- bullet/LinearMath/btMatrix3x3.h \
- bullet/LinearMath/btMotionState.h \
- bullet/LinearMath/btAlignedAllocator.h \
- bullet/LinearMath/btQuaternion.h \
- bullet/LinearMath/btAlignedObjectArray.h \
- bullet/LinearMath/btQuickprof.h \
- bullet/LinearMath/btSerializer.h \
- bullet/LinearMath/btTransformUtil.h \
- bullet/LinearMath/btTransform.h \
- bullet/LinearMath/btDefaultMotionState.h \
- bullet/LinearMath/btIDebugDraw.h \
- bullet/LinearMath/btRandom.h
-
- bullet_sources += \
- bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp \
- bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp \
- bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp \
- bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp \
- bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp \
- bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp \
- bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp \
- bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp \
- bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp \
- bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp \
- bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp \
- bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp \
- bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp \
- bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp \
- bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp \
- bullet/BulletCollision/CollisionDispatch/btGhostObject.cpp \
- bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp \
- bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp \
- bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp \
- bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp \
- bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp \
- bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp \
- bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp \
- bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp \
- bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp \
- bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp \
- bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp \
- bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp \
- bullet/BulletCollision/CollisionDispatch/btManifoldResult.cpp \
- bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp \
- bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp \
- bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp \
- bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp \
- bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp \
- bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp \
- bullet/BulletCollision/CollisionShapes/btTetrahedronShape.cpp \
- bullet/BulletCollision/CollisionShapes/btShapeHull.cpp \
- bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp \
- bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp \
- bullet/BulletCollision/CollisionShapes/btConeShape.cpp \
- bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp \
- bullet/BulletCollision/CollisionShapes/btMultiSphereShape.cpp \
- bullet/BulletCollision/CollisionShapes/btUniformScalingShape.cpp \
- bullet/BulletCollision/CollisionShapes/btSphereShape.cpp \
- bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp \
- bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp \
- bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp \
- bullet/BulletCollision/CollisionShapes/btTriangleBuffer.cpp \
- bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp \
- bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp \
- bullet/BulletCollision/CollisionShapes/btEmptyShape.cpp \
- bullet/BulletCollision/CollisionShapes/btCollisionShape.cpp \
- bullet/BulletCollision/CollisionShapes/btConvexShape.cpp \
- bullet/BulletCollision/CollisionShapes/btConvex2dShape.cpp \
- bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp \
- bullet/BulletCollision/CollisionShapes/btConvexHullShape.cpp \
- bullet/BulletCollision/CollisionShapes/btTriangleCallback.cpp \
- bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp \
- bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp \
- bullet/BulletCollision/CollisionShapes/btConcaveShape.cpp \
- bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp \
- bullet/BulletCollision/CollisionShapes/btBoxShape.cpp \
- bullet/BulletCollision/CollisionShapes/btBox2dShape.cpp \
- bullet/BulletCollision/CollisionShapes/btOptimizedBvh.cpp \
- bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp \
- bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp \
- bullet/BulletCollision/CollisionShapes/btCylinderShape.cpp \
- bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp \
- bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp \
- bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp \
- bullet/BulletCollision/CollisionShapes/btTriangleMesh.cpp \
- bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp \
- bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp \
- bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp \
- bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp \
- bullet/BulletCollision/BroadphaseCollision/btDispatcher.cpp \
- bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp \
- bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp \
- bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp \
- bullet/BulletCollision/BroadphaseCollision/btDbvt.cpp \
- bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp \
- bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h \
- bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h \
- bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h \
- bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h \
- bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h \
- bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h \
- bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h \
- bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h \
- bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h \
- bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h \
- bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h \
- bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h \
- bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h \
- bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- bullet/BulletCollision/CollisionDispatch/btCollisionObject.h \
- bullet/BulletCollision/CollisionDispatch/btGhostObject.h \
- bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h \
- bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h \
- bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btUnionFind.h \
- bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h \
- bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h \
- bullet/BulletCollision/CollisionDispatch/btManifoldResult.h \
- bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- bullet/BulletCollision/CollisionShapes/btConvexShape.h \
- bullet/BulletCollision/CollisionShapes/btConvex2dShape.h \
- bullet/BulletCollision/CollisionShapes/btTriangleCallback.h \
- bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h \
- bullet/BulletCollision/CollisionShapes/btCompoundShape.h \
- bullet/BulletCollision/CollisionShapes/btBoxShape.h \
- bullet/BulletCollision/CollisionShapes/btBox2dShape.h \
- bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- bullet/BulletCollision/CollisionShapes/btCollisionMargin.h \
- bullet/BulletCollision/CollisionShapes/btConcaveShape.h \
- bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- bullet/BulletCollision/CollisionShapes/btEmptyShape.h \
- bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h \
- bullet/BulletCollision/CollisionShapes/btMaterial.h \
- bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- bullet/BulletCollision/CollisionShapes/btSphereShape.h \
- bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h \
- bullet/BulletCollision/CollisionShapes/btCapsuleShape.h \
- bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h \
- bullet/BulletCollision/CollisionShapes/btCollisionShape.h \
- bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- bullet/BulletCollision/CollisionShapes/btTriangleMesh.h \
- bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h \
- bullet/BulletCollision/CollisionShapes/btShapeHull.h \
- bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h \
- bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- bullet/BulletCollision/CollisionShapes/btTriangleShape.h \
- bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h \
- bullet/BulletCollision/CollisionShapes/btCylinderShape.h \
- bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- bullet/BulletCollision/CollisionShapes/btConeShape.h \
- bullet/BulletCollision/CollisionShapes/btConvexHullShape.h \
- bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- bullet/BulletCollision/BroadphaseCollision/btDbvt.h \
- bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- bullet/BulletCollision/BroadphaseCollision/btDispatcher.h \
- bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- bullet/BulletCollision/Gimpact/btGImpactBvh.cpp\
- bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp\
- bullet/BulletCollision/Gimpact/btTriangleShapeEx.cpp\
- bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp\
- bullet/BulletCollision/Gimpact/btGImpactShape.cpp\
- bullet/BulletCollision/Gimpact/gim_box_set.cpp\
- bullet/BulletCollision/Gimpact/gim_contact.cpp\
- bullet/BulletCollision/Gimpact/gim_memory.cpp\
- bullet/BulletCollision/Gimpact/gim_tri_collision.cpp
-
- bullet_sources += \
- bullet/BulletDynamics/Dynamics/btRigidBody.cpp \
- bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp \
- bullet/BulletDynamics/Dynamics/Bullet-C-API.cpp \
- bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp \
- bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp \
- bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp \
- bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp \
- bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp \
- bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp \
- bullet/BulletDynamics/ConstraintSolver/btContactConstraint.cpp \
- bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp \
- bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp \
- bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp \
- bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp \
- bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp \
- bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp \
- bullet/BulletDynamics/Vehicle/btWheelInfo.cpp \
- bullet/BulletDynamics/Vehicle/btRaycastVehicle.cpp \
- bullet/BulletDynamics/Character/btKinematicCharacterController.cpp \
- bullet/BulletDynamics/Character/btKinematicCharacterController.h \
- bullet/BulletDynamics/Character/btCharacterControllerInterface.h \
- bullet/BulletDynamics/Dynamics/btActionInterface.h \
- bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- bullet/BulletDynamics/Dynamics/btRigidBody.h \
- bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- bullet/BulletDynamics/Dynamics/btDynamicsWorld.h \
- bullet/BulletDynamics/ConstraintSolver/btSolverBody.h \
- bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btSolve2bullet/LinearConstraint.h \
- bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- bullet/BulletDynamics/Vehicle/btRaycastVehicle.h \
- bullet/BulletDynamics/Vehicle/btWheelInfo.h
-
- bullet_sources += \
- bullet/BulletSoftBody/btDefaultSoftBodySolver.cpp \
- bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp \
- bullet/BulletSoftBody/btSoftBody.cpp \
- bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp \
- bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp \
- bullet/BulletSoftBody/btSoftRigidDynamicsWorld.cpp \
- bullet/BulletSoftBody/btSoftBodyHelpers.cpp \
- bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp \
- bullet/BulletSoftBody/btSparseSDF.h \
- bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h \
- bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h \
- bullet/BulletSoftBody/btSoftBody.h \
- bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h \
- bullet/BulletSoftBody/btSoftBodyInternals.h \
- bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h \
- bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h \
- bullet/BulletSoftBody/btSoftBodyHelpers.h
-
- bullet_sources += \
- bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h \
- bullet/BulletSoftBody/btSoftBodyInternals.h \
- bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h \
- bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h \
- bullet/BulletSoftBody/btSoftBody.h \
- bullet/BulletSoftBody/btSoftBodyHelpers.h \
- bullet/BulletSoftBody/btSparseSDF.h \
- bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h \
- bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h \
- bullet/BulletDynamics/Vehicle/btRaycastVehicle.h \
- bullet/BulletDynamics/Vehicle/btWheelInfo.h \
- bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- bullet/BulletDynamics/Dynamics/btActionInterface.h \
- bullet/BulletDynamics/Dynamics/btRigidBody.h \
- bullet/BulletDynamics/Dynamics/btDynamicsWorld.h \
- bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- bullet/BulletDynamics/ConstraintSolver/btSolve2bullet/LinearConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- bullet/BulletDynamics/ConstraintSolver/btSolverBody.h \
- bullet/BulletDynamics/Character/btCharacterControllerInterface.h \
- bullet/BulletDynamics/Character/btKinematicCharacterController.h \
- bullet/BulletCollision/CollisionShapes/btShapeHull.h \
- bullet/BulletCollision/CollisionShapes/btConcaveShape.h \
- bullet/BulletCollision/CollisionShapes/btCollisionMargin.h \
- bullet/BulletCollision/CollisionShapes/btCompoundShape.h \
- bullet/BulletCollision/CollisionShapes/btConvexHullShape.h \
- bullet/BulletCollision/CollisionShapes/btCylinderShape.h \
- bullet/BulletCollision/CollisionShapes/btTriangleMesh.h \
- bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h \
- bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h \
- bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- bullet/BulletCollision/CollisionShapes/btCapsuleShape.h \
- bullet/BulletCollision/CollisionShapes/btSphereShape.h \
- bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h \
- bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- bullet/BulletCollision/CollisionShapes/btEmptyShape.h \
- bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- bullet/BulletCollision/CollisionShapes/btTriangleCallback.h \
- bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h \
- bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h \
- bullet/BulletCollision/CollisionShapes/btConvexShape.h \
- bullet/BulletCollision/CollisionShapes/btConvex2dShape.h \
- bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- bullet/BulletCollision/CollisionShapes/btConeShape.h \
- bullet/BulletCollision/CollisionShapes/btCollisionShape.h \
- bullet/BulletCollision/CollisionShapes/btTriangleShape.h \
- bullet/BulletCollision/CollisionShapes/btBoxShape.h \
- bullet/BulletCollision/CollisionShapes/btBox2dShape.h \
- bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h \
- bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- bullet/BulletCollision/CollisionShapes/btMaterial.h \
- bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h \
- bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h \
- bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h \
- bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h \
- bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h \
- bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h \
- bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h \
- bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h \
- bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h \
- bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h \
- bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h \
- bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h \
- bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h \
- bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h \
- bullet/BulletCollision/BroadphaseCollision/btDbvt.h \
- bullet/BulletCollision/BroadphaseCollision/btDispatcher.h \
- bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- bullet/BulletCollision/CollisionDispatch/btUnionFind.h \
- bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h \
- bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btCollisionObject.h \
- bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btGhostObject.h \
- bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h \
- bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h \
- bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h \
- bullet/BulletCollision/CollisionDispatch/btManifoldResult.h \
- bullet/BulletCollision/Gimpact/gim_memory.h \
- bullet/BulletCollision/Gimpact/gim_clip_polygon.h \
- bullet/BulletCollision/Gimpact/gim_bitset.h \
- bullet/BulletCollision/Gimpact/gim_linear_math.h \
- bullet/BulletCollision/Gimpact/btGeometryOperations.h \
- bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h \
- bullet/BulletCollision/Gimpact/btGImpactBvh.h \
- bullet/BulletCollision/Gimpact/gim_box_set.h \
- bullet/BulletCollision/Gimpact/gim_array.h \
- bullet/BulletCollision/Gimpact/btGImpactShape.h \
- bullet/BulletCollision/Gimpact/btTriangleShapeEx.h \
- bullet/BulletCollision/Gimpact/btClipPolygon.h \
- bullet/BulletCollision/Gimpact/gim_box_collision.h \
- bullet/BulletCollision/Gimpact/gim_tri_collision.h \
- bullet/BulletCollision/Gimpact/gim_geometry.h \
- bullet/BulletCollision/Gimpact/gim_math.h \
- bullet/BulletCollision/Gimpact/btQuantization.h \
- bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h \
- bullet/BulletCollision/Gimpact/gim_geom_types.h \
- bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h \
- bullet/BulletCollision/Gimpact/gim_contact.h \
- bullet/BulletCollision/Gimpact/gim_hash_table.h \
- bullet/BulletCollision/Gimpact/gim_radixsort.h \
- bullet/BulletCollision/Gimpact/btGImpactMassUtil.h \
- bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h \
- bullet/BulletCollision/Gimpact/btBoxCollision.h \
- bullet/BulletCollision/Gimpact/btContactProcessing.h \
- bullet/LinearMath/btGeometryUtil.h \
- bullet/LinearMath/btConvexHull.h \
- bullet/LinearMath/btList.h \
- bullet/LinearMath/btMatrix3x3.h \
- bullet/LinearMath/btVector3.h \
- bullet/LinearMath/btPoolAllocator.h \
- bullet/LinearMath/btScalar.h \
- bullet/LinearMath/btDefaultMotionState.h \
- bullet/LinearMath/btTransform.h \
- bullet/LinearMath/btQuadWord.h \
- bullet/LinearMath/btAabbUtil2.h \
- bullet/LinearMath/btTransformUtil.h \
- bullet/LinearMath/btRandom.h \
- bullet/LinearMath/btQuaternion.h \
- bullet/LinearMath/btMinMax.h \
- bullet/LinearMath/btMotionState.h \
- bullet/LinearMath/btIDebugDraw.h \
- bullet/LinearMath/btAlignedAllocator.h \
- bullet/LinearMath/btStackAlloc.h \
- bullet/LinearMath/btAlignedObjectArray.h \
- bullet/LinearMath/btHashMap.h \
- bullet/LinearMath/btQuickprof.h\
- bullet/LinearMath/btSerializer.h
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