.. |
Physics
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fixed 23 files out of 277:
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12 vuotta sitten |
benchmark
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core: make timers second-based rather than millisecond-based.
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12 vuotta sitten |
data
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test: add simple unit tests for image loading.
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13 vuotta sitten |
math
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build: fixes for out-of-tree builds, and get rid of
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12 vuotta sitten |
sandbox
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build: fixes for out-of-tree builds, and get rid of
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12 vuotta sitten |
unit
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core: do not use va_copy since Visual Studio doesn’t know about it.
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12 vuotta sitten |
xolotl
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build: fixes for out-of-tree builds, and get rid of
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12 vuotta sitten |
BtPhysTest.cpp
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fixed 23 files out of 277:
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12 vuotta sitten |
BtPhysTest.h
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fixed 23 files out of 277:
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12 vuotta sitten |
BtPhysTest.vcxproj
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Fixed Entity::TickGame log flood.
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12 vuotta sitten |
BtPhysTest.vcxproj.filters
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Fixed Entity::TickGame log flood.
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12 vuotta sitten |
Makefile.am
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build: add missing bullet .h files to Makefile.am.
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12 vuotta sitten |
PhysicObject.h
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test: fix mesh settings in the physics demo.
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12 vuotta sitten |
benchsuite.cpp
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build: hide the SDL_main.h inclusion in core.h, and only activate it
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12 vuotta sitten |
benchsuite.vcxproj
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build: allow to build the PS3 binaries from Visual Studio if the proper
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12 vuotta sitten |
testsuite.cpp
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test: use SDLmain for the testsuite, too.
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12 vuotta sitten |
testsuite.vcxproj
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build: allow to build the PS3 binaries from Visual Studio if the proper
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12 vuotta sitten |