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lolengine
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lol
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https://github.com/lolengine/lol
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42381d33a4
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wip/image-kernel
wip/interp
legacy
wip/core-clipp
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lol
/
build
/
vs2010
文件历史
Benlitz
a7aac24c46
Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h)
11 年前
..
Lol.Core.Config.props
build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml"
12 年前
Lol.Core.Rules.props
build: replace \ with / on the PS3 instead of trying to escape backslashes.
12 年前
Lol.Core.Vars.props
ps3: create an audio device at startup.
12 年前
Lol.Fx.props
build: fix LolFx rule for MSBuild again.
12 年前
Lol.Fx.targets
build: reorganise all the build stuff so that it lies in build/ and
12 年前
Lol.Fx.xml
build: reorganise all the build stuff so that it lies in build/ and
12 年前
Lol.sln
Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h)
11 年前
config-build.xml
build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml"
12 年前