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lolengine
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lol
kopie van https://github.com/lolengine/lol
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27 Commits
5 Branches
1.8 GiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: 44a3c43a85
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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lol/src
Geschiedenis
Sam Hocevar 6a20cd3645 Dynamically allocate layers when loading maps. 15 jaren geleden
..
Makefile Dynamically allocate layers when loading maps. 15 jaren geleden
layer.cpp Dynamically allocate layers when loading maps. 15 jaren geleden
layer.h Dynamically allocate layers when loading maps. 15 jaren geleden
map.cpp Dynamically allocate layers when loading maps. 15 jaren geleden
map.h Dynamically allocate layers when loading maps. 15 jaren geleden
test-map.cpp Dynamically allocate layers when loading maps. 15 jaren geleden
tiler.cpp Test collisions. 15 jaren geleden
tiler.h Dynamically allocate layers when loading maps. 15 jaren geleden
video.cpp Create a tile manager. There are no longer any GL calls in test-map.cpp or 15 jaren geleden
video.h Create a tile manager. There are no longer any GL calls in test-map.cpp or 15 jaren geleden
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