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- //
- // Lol Engine — Unit tests
- //
- // Copyright © 2010—2015 Sam Hocevar <sam@hocevar.net>
- //
- // Lol Engine is free software. It comes without any warranty, to
- // the extent permitted by applicable law. You can redistribute it
- // and/or modify it under the terms of the Do What the Fuck You Want
- // to Public License, Version 2, as published by the WTFPL Task Force.
- // See http://www.wtfpl.net/ for more details.
- //
-
- #include <lol/engine-internal.h>
-
- #include <lolunit.h>
-
- namespace lol
- {
-
- lolunit_declare_fixture(rand_test)
- {
- lolunit_declare_test(int32_bits)
- {
- int const rolls = 2000;
-
- int bits[32];
- memset(bits, 0, sizeof(bits));
-
- for (int i = 0; i < rolls; ++i)
- {
- int32_t r = rand<int32_t>();
-
- lolunit_assert_gequal(r, 0);
-
- for (int k = 0; k < 31; k++)
- {
- bits[k] += r & 1;
- r >>= 1;
- }
- }
-
- for (int k = 0; k < 31; k++)
- {
- lolunit_set_context(k);
- lolunit_assert_gequal(bits[k], rolls / 3);
- lolunit_assert_lequal(bits[k], rolls * 2 / 3);
- lolunit_unset_context(k);
- }
- }
-
- lolunit_declare_test(int16_bits)
- {
- int const rolls = 2000;
-
- int bits[16];
- memset(bits, 0, sizeof(bits));
-
- for (int i = 0; i < rolls; ++i)
- {
- int16_t r = rand<int16_t>();
-
- lolunit_assert_gequal(r, 0);
-
- for (int k = 0; k < 15; k++)
- {
- bits[k] += r & 1;
- r >>= 1;
- }
- }
-
- for (int k = 0; k < 15; k++)
- {
- lolunit_set_context(k);
- lolunit_assert_gequal(bits[k], rolls / 3);
- lolunit_assert_lequal(bits[k], rolls * 2 / 3);
- lolunit_unset_context(k);
- }
- }
-
- lolunit_declare_test(int8_bits)
- {
- int const rolls = 2000;
-
- int bits[8];
- memset(bits, 0, sizeof(bits));
-
- for (int i = 0; i < rolls; ++i)
- {
- int8_t r = rand<int8_t>();
-
- lolunit_assert_gequal(r, 0);
-
- for (int k = 0; k < 7; k++)
- {
- bits[k] += r & 1;
- r >>= 1;
- }
- }
-
- for (int k = 0; k < 7; k++)
- {
- lolunit_set_context(k);
- lolunit_assert_gequal(bits[k], rolls / 3);
- lolunit_assert_lequal(bits[k], rolls * 2 / 3);
- lolunit_unset_context(k);
- }
- }
- };
-
- } /* namespace lol */
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