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Sam Hocevar 47e71bda63 base: rough implementation of safe enums with minimal ToString() support. 12 年之前
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benchmark misc: fix some coding errors found by Coverity. 10 年之前
data shiny*.lolfx : light reflect FIX 10 年之前
generated Light : Added Type SfEnum. 10 年之前
javascript tweak 10 年之前
math lolremez: move LolRemez out of the engine, it's really too specific. 10 年之前
physics assert on non-handled raycast. 10 年之前
sandbox build: reorganise automake build system. 13 年之前
unit base: rough implementation of safe enums with minimal ToString() support. 10 年之前
xolotl gpu: move more platform-specific code from Video to Render. 13 年之前
Makefile.am base: rough implementation of safe enums with minimal ToString() support. 10 年之前
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 13 年之前
benchsuite.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 年之前
btphystest.cpp misc: some refactoring in texture handling. 10 年之前
btphystest.h misc: some refactoring in texture handling. 10 年之前
btphystest.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 年之前
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10 年之前
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 10 年之前
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 10 年之前
meshviewer.cpp math: remove some vector constants that were a bit too specific. 10 年之前
meshviewer.em.html meshviewer html version now uses cookies to autosave command. 10 年之前
meshviewer.index.html MVWeb tweak 10 年之前
meshviewer.nacl.html MVWeb tweak 10 年之前
meshviewer.nacl.nmf meshviewer files name straightening 10 年之前
meshviewer.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 年之前
nacl_phystest.cpp scene: fix light object usage in various demos and example programs. 10 年之前
nacl_phystest.h Added nacl_phystest to test physic compatibility with nacl. 10 年之前
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 10 年之前
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 10 年之前
physicobject.h misc: some refactoring in texture handling. 10 年之前
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler 10 年之前
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 10 年之前
scenesetup-parser.y Light : Added Type SfEnum. 10 年之前
scenesetup-scanner.l MViewer : Added Light & axis gizmo 10 年之前
scenesetup.cpp MViewer : Added Light & axis gizmo 10 年之前
scenesetup.h MViewer : Added Light & axis gizmo 10 年之前
scenesetupdictionnary.js MViewer : Added Light & axis gizmo 10 年之前
shinyfur.lolfx gpu: rename uniforms here and there for consistency. 10 年之前
shinymvtexture.lolfx gpu: rename uniforms here and there for consistency. 10 年之前
testsuite.cpp base: implement UNUSED() macro and put it here and there. 13 年之前
testsuite.vcxproj base: rough implementation of safe enums with minimal ToString() support. 10 年之前