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Sam Hocevar ef0bd031ab base: Array::Remove(int) now accepts a negative index to remove elements 11 年之前
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benchmark test: emscripten compilation fix in the trigonometry benchmark. 11 年之前
data MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while. 11 年之前
math build: manually add lollua.vcxproj as a reference in all projects. 11 年之前
physics * Whoops. ça va pardon. 11 年之前
sandbox build: reorganise automake build system. 11 年之前
unit base: Array::Remove(int) now accepts a negative index to remove elements 11 年之前
xolotl gpu: move more platform-specific code from Video to Render. 11 年之前
Makefile.am build: reorganise automake build system. 11 年之前
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 12 年之前
benchsuite.vcxproj build: manually add lollua.vcxproj as a reference in all projects. 11 年之前
btphystest.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 年之前
btphystest.h build: convert source files to lowercase. 11 年之前
btphystest.vcxproj build: manually add lollua.vcxproj as a reference in all projects. 11 年之前
btphystest.vcxproj.filters build: fix btphystest.vcxproj. 11 年之前
meshviewer.cpp fixed 7 files out of 2745: 11 年之前
meshviewer.vcxproj build: manually add lollua.vcxproj as a reference in all projects. 11 年之前
physicobject.h easymesh: print full mesh source when compilation fails. 11 年之前
shinyfur.lolfx fixed 4 files out of 2376: 12 年之前
shinymvtexture.lolfx build: convert source files to lowercase. 11 年之前
testsuite.cpp base: implement UNUSED() macro and put it here and there. 12 年之前
testsuite.vcxproj build: manually add lollua.vcxproj as a reference in all projects. 11 年之前