..
benchmark
misc: fix some coding errors found by Coverity.
vor 10 Jahren
data
shiny*.lolfx : light reflect FIX
vor 10 Jahren
generated
Light : Added Type SfEnum.
vor 10 Jahren
javascript
tweak
vor 10 Jahren
math
lolremez: move LolRemez out of the engine, it's really too specific.
vor 10 Jahren
physics
assert on non-handled raycast.
vor 10 Jahren
sandbox
build: reorganise automake build system.
vor 13 Jahren
unit
build: port solution to VS2013. Muahahaha.
vor 10 Jahren
xolotl
scenegraph: Entity::TickDraw() now provides a reference to the current
vor 10 Jahren
Makefile.am
base: rough implementation of safe enums with minimal ToString() support.
vor 10 Jahren
benchsuite.cpp
base: implement UNUSED() macro and put it here and there.
vor 13 Jahren
benchsuite.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
vor 10 Jahren
btphystest.cpp
scenegraph: Entity::TickDraw() now provides a reference to the current
vor 10 Jahren
btphystest.h
scenegraph: Entity::TickDraw() now provides a reference to the current
vor 10 Jahren
btphystest.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
vor 10 Jahren
btphystest.vcxproj.filters
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
vor 10 Jahren
easymeshdictionnary.js
EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal.
vor 10 Jahren
front_camera_sprite.lolfx
lolcatz shader WebGL compatible.
vor 10 Jahren
meshviewer.cpp
scenegraph: Entity::TickDraw() now provides a reference to the current
vor 10 Jahren
meshviewer.em.html
meshviewer html version now uses cookies to autosave command.
vor 10 Jahren
meshviewer.index.html
MVWeb tweak
vor 10 Jahren
meshviewer.nacl.html
MVWeb tweak
vor 10 Jahren
meshviewer.nacl.nmf
meshviewer files name straightening
vor 10 Jahren
meshviewer.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
vor 10 Jahren
nacl_phystest.cpp
scenegraph: Entity::TickDraw() now provides a reference to the current
vor 10 Jahren
nacl_phystest.h
scenegraph: Entity::TickDraw() now provides a reference to the current
vor 10 Jahren
nacl_phystest.vcxproj
Added nacl_phystest to test physic compatibility with nacl.
vor 10 Jahren
nacl_phystest.vcxproj.filters
Added nacl_phystest to test physic compatibility with nacl.
vor 10 Jahren
physicobject.h
scenegraph: Entity::TickDraw() now provides a reference to the current
vor 10 Jahren
scenesetup-compiler.cpp
Added SceneSetup and its Parser/Compiler
vor 10 Jahren
scenesetup-compiler.h
Added SceneSetup and its Parser/Compiler
vor 10 Jahren
scenesetup-parser.y
Light : Added Type SfEnum.
vor 10 Jahren
scenesetup-scanner.l
MViewer : Added Light & axis gizmo
vor 10 Jahren
scenesetup.cpp
MViewer : Added Light & axis gizmo
vor 10 Jahren
scenesetup.h
MViewer : Added Light & axis gizmo
vor 10 Jahren
scenesetupdictionnary.js
MViewer : Added Light & axis gizmo
vor 10 Jahren
shinyfur.lolfx
Merge branch 'master' into scenegraph
vor 10 Jahren
shinymvtexture.lolfx
Merge branch 'master' into scenegraph
vor 10 Jahren
testsuite.cpp
base: implement UNUSED() macro and put it here and there.
vor 13 Jahren
testsuite.vcxproj
base: rough implementation of safe enums with minimal ToString() support.
vor 10 Jahren