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Sam Hocevar 7babf9dfde math: fix a nasty bug involving swizzling vectors, add two safeguards so 12 jaren geleden
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benchmark misc: remove 100% of the "using namespace std;" madness. 10 jaren geleden
data shiny*.lolfx : light reflect FIX 10 jaren geleden
generated base: strip core.h from its contents and put it in public/private headers. 10 jaren geleden
javascript tweak 10 jaren geleden
math misc: remove 100% of the "using namespace std;" madness. 10 jaren geleden
physics math: refactor more shit, I have no idea what I’m doing. 10 jaren geleden
sandbox misc: remove 100% of the "using namespace std;" madness. 10 jaren geleden
unit math: fix a nasty bug involving swizzling vectors, add two safeguards so 10 jaren geleden
xolotl base: strip core.h from its contents and put it in public/private headers. 10 jaren geleden
Makefile.am sys: use the fully working std::atomic instead of our placeholder class. 10 jaren geleden
benchsuite.cpp misc: remove 100% of the "using namespace std;" madness. 10 jaren geleden
benchsuite.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 jaren geleden
btphystest.cpp math: get rid of the base_vec* classes (thanks to relaxed unions), rename 10 jaren geleden
btphystest.h base: use lol::array in most places. 10 jaren geleden
btphystest.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 jaren geleden
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10 jaren geleden
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 10 jaren geleden
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 10 jaren geleden
meshviewer.cpp math: get rid of the base_vec* classes (thanks to relaxed unions), rename 10 jaren geleden
meshviewer.em.html meshviewer html version now uses cookies to autosave command. 10 jaren geleden
meshviewer.index.html MVWeb tweak 10 jaren geleden
meshviewer.nacl.html MVWeb tweak 10 jaren geleden
meshviewer.nacl.nmf meshviewer files name straightening 10 jaren geleden
meshviewer.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 10 jaren geleden
nacl_phystest.cpp base: strip core.h from its contents and put it in public/private headers. 10 jaren geleden
nacl_phystest.h base: use lol::array in most places. 10 jaren geleden
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 10 jaren geleden
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 10 jaren geleden
physicobject.h base: strip core.h from its contents and put it in public/private headers. 10 jaren geleden
scenesetup-compiler.cpp base: strip core.h from its contents and put it in public/private headers. 10 jaren geleden
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 10 jaren geleden
scenesetup-parser.y Light : Added Type SfEnum. 10 jaren geleden
scenesetup-scanner.l MViewer : Added Light & axis gizmo 10 jaren geleden
scenesetup.cpp base: strip core.h from its contents and put it in public/private headers. 10 jaren geleden
scenesetup.h base: use lol::array in most places. 10 jaren geleden
scenesetupdictionnary.js MViewer : Added Light & axis gizmo 10 jaren geleden
shinyfur.lolfx Merge branch 'master' into scenegraph 10 jaren geleden
shinymvtexture.lolfx Merge branch 'master' into scenegraph 10 jaren geleden
testsuite.cpp base: strip core.h from its contents and put it in public/private headers. 10 jaren geleden
testsuite.vcxproj math: add Array3D template class. Happy, Touky? :-) 10 jaren geleden