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Sam Hocevar f3c5985495 build: move major .vcxproj files to their respective project directories. 12 anni fa
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01_triangle.vcxproj build: move major .vcxproj files to their respective project directories. 12 anni fa
02_cube.vcxproj build: move major .vcxproj files to their respective project directories. 12 anni fa
03_fractal.vcxproj build: move major .vcxproj files to their respective project directories. 12 anni fa
Lol.Core.Build.props build: allow to use OpenGL instead of Direct3D in Visual Studio by simply 12 anni fa
Lol.Core.Config.props build: allow to use OpenGL instead of Direct3D in Visual Studio by simply 12 anni fa
Lol.Core.Rules.props build: allow to use OpenGL instead of Direct3D in Visual Studio by simply 12 anni fa
Lol.Core.Vars.props build: move major .vcxproj files to their respective project directories. 12 anni fa
Lol.Fx.props build: lolfx files are now properly linked into the static library 12 anni fa
Lol.Fx.targets build: lolfx files are now properly linked into the static library 12 anni fa
Lol.Fx.xml build: lolfx files are now properly linked into the static library 12 anni fa
benchsuite.vcxproj build: move major .vcxproj files to their respective project directories. 12 anni fa
lolcore.vcxproj build: move major .vcxproj files to their respective project directories. 12 anni fa
lolcore.vcxproj.filters gpu: start working on the LolFx format. 12 anni fa
lolengine.sln build: move major .vcxproj files to their respective project directories. 12 anni fa
quad.vcxproj build: move major .vcxproj files to their respective project directories. 12 anni fa
testsuite.vcxproj build: move major .vcxproj files to their respective project directories. 12 anni fa