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lolengine
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lol
kopie van https://github.com/lolengine/lol
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1390 Commits
5 Branches
20 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: 4be5ebd8b3
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar 4be5ebd8b3 ps3: use network fallback for image files. 13 jaren geleden
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 jaren geleden
build build: fix a few macro logic issues in SDL.h inclusion. 13 jaren geleden
doc doc: fix claims in the documentation introduction and disable vector.h 13 jaren geleden
src ps3: use network fallback for image files. 13 jaren geleden
test meshviewer: add two lights. 13 jaren geleden
tools build: fix "make dist" and remove empty "src/thread" directory. 13 jaren geleden
tutorial easymesh: interface the shiny shader with new Light objects. 13 jaren geleden
.gitattributes build: renormalise a lot of files. 13 jaren geleden
.gitignore meshviewer: add two lights. 13 jaren geleden
COPYING build: fix the WTFPL site URL in all code comments. 13 jaren geleden
Makefile.am * Doxygen doc / manpages 13 jaren geleden
TODO Update todo list. 15 jaren geleden
bootstrap build: add support for automake 1.13. 13 jaren geleden
configure.ac build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is 13 jaren geleden
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