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Benjamin ‘Touky’ Huet b5bfa29caf Several build fix 13 vuotta sitten
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benchmark misc: fix some coding errors found by Coverity. 10 vuotta sitten
data MViewer : Added Light & axis gizmo 10 vuotta sitten
generated MViewer : Added Light & axis gizmo 10 vuotta sitten
javascript Several build fix 10 vuotta sitten
math build: manually add lollua.vcxproj as a reference in all projects. 13 vuotta sitten
physics assert on non-handled raycast. 10 vuotta sitten
sandbox build: reorganise automake build system. 13 vuotta sitten
unit test: remove isnan() unit tests because we can't rely on that function. 10 vuotta sitten
xolotl gpu: move more platform-specific code from Video to Render. 13 vuotta sitten
Makefile.am mishap in MeshViewer makefile 10 vuotta sitten
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 13 vuotta sitten
benchsuite.vcxproj build: manually add lollua.vcxproj as a reference in all projects. 13 vuotta sitten
btphystest.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 10 vuotta sitten
btphystest.h btphystest : InitApp delay 10 vuotta sitten
btphystest.vcxproj btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10 vuotta sitten
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10 vuotta sitten
easymeshdictionnary.js EZMEsh : Tweaked SetColor syntax - Added QuadWeighting option 10 vuotta sitten
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 10 vuotta sitten
meshviewer.cpp Several build fix 10 vuotta sitten
meshviewer.em.html meshviewer name straightening again 10 vuotta sitten
meshviewer.index.html Several build fix 10 vuotta sitten
meshviewer.nacl.html meshviewer files name straightening 10 vuotta sitten
meshviewer.nacl.nmf meshviewer files name straightening 10 vuotta sitten
meshviewer.vcxproj meshviewer name straightening again 10 vuotta sitten
nacl_phystest.cpp nacl: compilation fix. 10 vuotta sitten
nacl_phystest.h Added nacl_phystest to test physic compatibility with nacl. 10 vuotta sitten
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 10 vuotta sitten
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 10 vuotta sitten
physicobject.h btphystest : cat movement update 10 vuotta sitten
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler 10 vuotta sitten
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 10 vuotta sitten
scenesetup-parser.y MViewer : Added Light & axis gizmo 10 vuotta sitten
scenesetup-scanner.l MViewer : Added Light & axis gizmo 10 vuotta sitten
scenesetup.cpp MViewer : Added Light & axis gizmo 10 vuotta sitten
scenesetup.h MViewer : Added Light & axis gizmo 10 vuotta sitten
scenesetupdictionnary.js MViewer : Added Light & axis gizmo 10 vuotta sitten
shinyfur.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 10 vuotta sitten
shinymvtexture.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 10 vuotta sitten
testsuite.cpp base: implement UNUSED() macro and put it here and there. 13 vuotta sitten
testsuite.vcxproj added camera unit test. 10 vuotta sitten