Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
 
 
 

103 rindas
7.4 KiB

  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <LinkIncremental Condition="'$(Configuration)'=='Debug'">true</LinkIncremental>
  5. <LinkIncremental Condition="'$(Configuration)'=='Release'">false</LinkIncremental>
  6. </PropertyGroup>
  7. <ItemDefinitionGroup>
  8. <ClCompile>
  9. <WarningLevel>Level3</WarningLevel>
  10. <!-- Always multiprocessor, never minimal rebuild -->
  11. <MultiProcessorCompilation>true</MultiProcessorCompilation>
  12. <MinimalRebuild>false</MinimalRebuild>
  13. <FloatingPointModel>Fast</FloatingPointModel>
  14. <AdditionalIncludeDirectories>$(SolutionDir)\..\..\src;$(SolutionDir)\..\..\src\bullet;$(FlexIncludes);$(BtPhysIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  15. <AdditionalIncludeDirectories Condition="'$(Platform)'=='Win32'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);$(XinputIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  16. <AdditionalIncludeDirectories Condition="'$(Platform)'=='x64'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);$(XinputIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  17. <PreprocessorDefinitions>NOMINMAX;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  18. <!-- The "\\" replacement is a hack for the SNC VSI; the proper way to
  19. do that is using $([System.Text.RegularExpressions.Regex]...) -->
  20. <PreprocessorDefinitions>LOL_CONFIG_PROJECTDIR="$(ProjectDir.Replace('\\','\').Replace('\','\\'))";%(PreprocessorDefinitions)</PreprocessorDefinitions>
  21. <PreprocessorDefinitions>LOL_CONFIG_SOLUTIONDIR="$(SolutionDir.Replace('\\','\').Replace('\','\\'))";%(PreprocessorDefinitions)</PreprocessorDefinitions>
  22. <PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  23. <PreprocessorDefinitions Condition="'$(Platform)'=='x64'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  24. <PreprocessorDefinitions Condition="'$(Platform)'=='Xbox 360'">_XBOX;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  25. <PreprocessorDefinitions Condition="'$(Platform)'=='PS3'">$(Ps3Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
  26. <BufferSecurityCheck Condition="'$(Platform)'=='Xbox 360'">false</BufferSecurityCheck>
  27. </ClCompile>
  28. <ClCompile Condition="'$(Configuration)'=='Debug'">
  29. <GenerateDebugInformation>true</GenerateDebugInformation>
  30. <Optimization>Disabled</Optimization>
  31. <RuntimeLibrary Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'">MultiThreadedDebugDLL</RuntimeLibrary>
  32. <RuntimeLibrary Condition="'$(Platform)'=='Xbox 360'">MultiThreadedDebug</RuntimeLibrary>
  33. <PreprocessorDefinitions>_DEBUG;LOL_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  34. </ClCompile>
  35. <ClCompile Condition="'$(Configuration)'=='Release'">
  36. <GenerateDebugInformation>true</GenerateDebugInformation>
  37. <!-- For Microsoft tools -->
  38. <Optimization>MaxSpeed</Optimization>
  39. <!-- For PlayStation tools -->
  40. <OptimizationLevel>Level2</OptimizationLevel>
  41. <RuntimeLibrary Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'">MultiThreadedDLL</RuntimeLibrary>
  42. <RuntimeLibrary Condition="'$(Platform)'=='Xbox 360'">MultiThreaded</RuntimeLibrary>
  43. <FunctionLevelLinking>true</FunctionLevelLinking>
  44. <IntrinsicFunctions>true</IntrinsicFunctions>
  45. <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
  46. <PreprocessorDefinitions>NDEBUG;LOL_RELEASE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  47. </ClCompile>
  48. <Link>
  49. <!-- FIXME: not for the static library! -->
  50. <AdditionalDependencies Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'">kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(SdlDeps);$(GdiDeps);$(XinputDeps);%(AdditionalDependencies)</AdditionalDependencies>
  51. <AdditionalDependencies Condition="'$(UseOpenGL)'=='true' And ('$(Platform)'=='Win32' Or '$(Platform)'=='x64')">$(GlDeps);%(AdditionalDependencies)</AdditionalDependencies>
  52. <AdditionalDependencies Condition="'$(UseOpenGL)'=='false' And ('$(Platform)'=='Win32' Or '$(Platform)'=='x64')">$(D3d9Deps);%(AdditionalDependencies)</AdditionalDependencies>
  53. <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
  54. <AdditionalLibraryDirectories Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'">$(SdlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  55. <AdditionalLibraryDirectories Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'">$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  56. <AdditionalLibraryDirectories Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'">$(D3d9Libs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  57. <AdditionalLibraryDirectories Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'">$(XinputLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  58. <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  59. <AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies>
  60. <AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies>
  61. <AdditionalLibraryDirectories Condition="'$(Platform)'=='PS3'">$(Ps3Libs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  62. <AdditionalLibraryDirectories Condition="'$(Platform)'=='PS3'">$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  63. <AdditionalDependencies Condition="'$(Platform)'=='PS3'">$(Ps3Deps);%(AdditionalDependencies)</AdditionalDependencies>
  64. <AdditionalDependencies Condition="'$(Platform)'=='PS3'">$(GlDeps);%(AdditionalDependencies)</AdditionalDependencies>
  65. </Link>
  66. <Link Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'">
  67. <SubSystem>Windows</SubSystem>
  68. </Link>
  69. <Link Condition="'$(Configuration)'=='Debug'">
  70. <GenerateDebugInformation>true</GenerateDebugInformation>
  71. </Link>
  72. <Link Condition="'$(Configuration)'=='Release'">
  73. <GenerateDebugInformation>true</GenerateDebugInformation>
  74. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  75. <OptimizeReferences>true</OptimizeReferences>
  76. </Link>
  77. <!-- FIXME: not for the static library! -->
  78. <PostBuildEvent Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'">
  79. <Command>
  80. set A=$(SdlLibs)
  81. :again
  82. for /f "tokens=1* delims=;" %%I in ("%A%") do (
  83. if not "%%I" == "" xcopy /y /c /d "%%I"\*.dll "$(TargetDir)" &amp;&amp; set A=%%J
  84. if not "%%I" == "" goto again
  85. )
  86. </Command>
  87. </PostBuildEvent>
  88. <!-- FIXME: not for the static library! -->
  89. <Deploy Condition="'$(Platform)'=='Xbox 360'">
  90. <DeploymentType>CopyToHardDrive</DeploymentType>
  91. </Deploy>
  92. </ItemDefinitionGroup>
  93. </Project>