.. |
application
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base: break the main loop apart for the emscripten port.
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11 年前 |
base
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base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility)
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11 年前 |
bullet
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ps4: prepare for the fioutaah!
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11 年前 |
data
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build: reorganise automake build system.
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11 年前 |
debug
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fixed 4 files out of 2770:
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8 年前 |
easymesh
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btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
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8 年前 |
generated
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build: fix PS3 and Android builds.
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11 年前 |
gpu
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gpu: add SetDepthMask/GetDepthMask to render contexts.
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8 年前 |
image
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build: lol-build now passes flags to configure, and configure now uses
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11 年前 |
input
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copy-paste failure corrected.
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8 年前 |
lol
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math: create a quaternion from two vectors.
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8 年前 |
lua
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ps4: prepare for the fioutaah!
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11 年前 |
math
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math: remove debug code.
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8 年前 |
mesh
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build: fix a few compiler warnings here and there.
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11 年前 |
platform
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input: fix uninitialised data in the SDL mouse input.
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8 年前 |
sys
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thread: implement Queue::TryPush and Queue::TryPop.
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8 年前 |
Makefile.am
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build: synchronise Makefile.am with lolcore.vcxproj.
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8 年前 |
audio.cpp
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add methods to Audio class to mute/unmute and change volume per channel
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8 年前 |
audio.h
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add methods to Audio class to mute/unmute and change volume per channel
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8 年前 |
camera.cpp
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scene: start refactoring the camera code; we now have a stack of cameras
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11 年前 |
camera.h
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scene: start refactoring the camera code; we now have a stack of cameras
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11 年前 |
core.h
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input: Removed previous input system
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8 年前 |
dict.cpp
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build: lol-build now passes flags to configure, and configure now uses
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11 年前 |
dict.h
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build: fix the WTFPL site URL in all code comments.
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12 年前 |
eglapp.cpp
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input: Removed previous input system
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8 年前 |
eglapp.h
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core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
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12 年前 |
emitter.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 年前 |
emitter.h
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New year copyright update.
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12 年前 |
entity.cpp
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 年前 |
entity.h
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 年前 |
font.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 年前 |
font.h
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New year copyright update.
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12 年前 |
forge.cpp
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build: fix the WTFPL site URL in all code comments.
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12 年前 |
forge.h
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base: prevent instantiation of several static-only classes.
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11 年前 |
gradient.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 年前 |
gradient.h
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New year copyright update.
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12 年前 |
gradient.lolfx
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core: add some noise to the gradient effect.
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12 年前 |
layer.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 年前 |
layer.h
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build: fix the WTFPL site URL in all code comments.
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12 年前 |
light.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 年前 |
light.h
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easymesh: interface the shiny shader with new Light objects.
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12 年前 |
lolcore.vcxproj
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btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
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8 年前 |
lolcore.vcxproj.filters
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Added missing file and fixed mongoloclick
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8 年前 |
loldebug.h
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build: fix the WTFPL site URL in all code comments.
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12 年前 |
lolgl.h
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gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
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11 年前 |
map.cpp
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base: start removing occurrences of NULL on our long journey to nullptr.
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11 年前 |
map.h
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build: fix the WTFPL site URL in all code comments.
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12 年前 |
numeric.h
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math: move rand() to its own header, ensure it only returns
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11 年前 |
platform.cpp
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build: fix the WTFPL site URL in all code comments.
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12 年前 |
platform.h
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base: prevent instantiation of several static-only classes.
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11 年前 |
profiler.cpp
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build: fix the WTFPL site URL in all code comments.
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12 年前 |
profiler.h
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base: prevent instantiation of several static-only classes.
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11 年前 |
sample.cpp
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audio: report SDL mixer loading errors.
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11 年前 |
sample.h
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audio: add Sampler::LoopSample().
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11 年前 |
sampler.cpp
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audio: add Sampler::LoopSample().
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11 年前 |
sampler.h
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audio: add Sampler::LoopSample().
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11 年前 |
scene.cpp
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gpu: avoid unnecessary OpenGL context changes.
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8 年前 |
scene.h
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 年前 |
sprite.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 年前 |
sprite.h
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New year copyright update.
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12 年前 |
text.cpp
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core: Text constructor now wants a String object.
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8 年前 |
text.h
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core: Text constructor now wants a String object.
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8 年前 |
ticker.cpp
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core: fix grave logic bugs in the entity ticker.
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8 年前 |
ticker.h
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base: prevent instantiation of several static-only classes.
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11 年前 |
tiler.cpp
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 年前 |
tiler.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 年前 |
tileset.cpp
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gpu: move more platform-specific code from Video to Render.
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11 年前 |
tileset.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 年前 |
video.cpp
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gpu: implement polygon rendering mode in GL and D3D.
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11 年前 |
video.h
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gpu: move Video::Clear to Renderer::Clear.
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11 年前 |
world.cpp
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lua: print the actual panic message before dumping a callstack.
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11 年前 |
world.h
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lua: add support for lua/init.lua in a global World object and give
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11 年前 |
worldentity.cpp
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input: support up to 32 mouse buttons.
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11 年前 |
worldentity.h
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input: support up to 32 mouse buttons.
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11 年前 |