Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
 
 
 

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  1. //
  2. // Lol Engine
  3. //
  4. // Copyright © 2010—2019 Sam Hocevar <sam@hocevar.net>
  5. //
  6. // Lol Engine is free software. It comes without any warranty, to
  7. // the extent permitted by applicable law. You can redistribute it
  8. // and/or modify it under the terms of the Do What the Fuck You Want
  9. // to Public License, Version 2, as published by the WTFPL Task Force.
  10. // See http://www.wtfpl.net/ for more details.
  11. //
  12. #pragma once
  13. //
  14. // Extra includes that aren't proper part of the engine yet
  15. // --------------------------------------------------------
  16. //
  17. #include <lol/../utils.h>
  18. #include <lol/../numeric.h>
  19. // Static classes
  20. #include <lol/../platform.h>
  21. #include <lol/../video.h>
  22. #include <lol/../scene.h>
  23. #include <lol/../profiler.h>
  24. #include <lol/../messageservice.h>
  25. // Engine
  26. #include <lol/../engine/ticker.h>
  27. #include <lol/../engine/world.h>
  28. #include <lol/../engine/entity.h>
  29. #include <lol/../engine/worldentity.h>
  30. // Entities
  31. #include <lol/../camera.h>
  32. #include <lol/../light.h>
  33. #include <lol/../emitter.h>
  34. #include <lol/../font.h>
  35. #include <lol/../gradient.h>
  36. #include <lol/../sprite.h>
  37. #include <lol/../text.h>
  38. #include <lol/../textureimage.h>
  39. #include <lol/../tileset.h>
  40. // UI
  41. #include <lol/../ui/input.h>
  42. #include <lol/../ui/gui.h>
  43. // Other objects
  44. #include <lol/../mesh/mesh.h>
  45. #include <lol/../mesh/primitivemesh.h>
  46. #include <lol/../application/application.h>
  47. #include <lol/../easymesh/csgbsp.h>
  48. #include <lol/../easymesh/easymesh.h>