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Benjamin ‘Touky’ Huet 5c62149f55 MV : added small test bench. 13 anni fa
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benchmark misc: fix some coding errors found by Coverity. 10 anni fa
data MeshViewer Light tweak. 10 anni fa
generated Added SceneSetup and its Parser/Compiler 10 anni fa
javascript meshviewer name straightening again 10 anni fa
math build: manually add lollua.vcxproj as a reference in all projects. 13 anni fa
physics assert on non-handled raycast. 10 anni fa
sandbox build: reorganise automake build system. 13 anni fa
unit test: remove isnan() unit tests because we can't rely on that function. 10 anni fa
xolotl gpu: move more platform-specific code from Video to Render. 13 anni fa
Makefile.am BUILD FIX 10 anni fa
benchsuite.cpp base: implement UNUSED() macro and put it here and there. 13 anni fa
benchsuite.vcxproj build: manually add lollua.vcxproj as a reference in all projects. 13 anni fa
btphystest.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 10 anni fa
btphystest.h btphystest : InitApp delay 10 anni fa
btphystest.vcxproj btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10 anni fa
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 10 anni fa
easymeshdictionnary.js meshviewer files name straightening 10 anni fa
empty.html Added utils.js : contains two Dynamic js loading func for NaCl/em version 10 anni fa
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 10 anni fa
meshviewer.cpp MV : added small test bench. 10 anni fa
meshviewer.em.html meshviewer name straightening again 10 anni fa
meshviewer.index.html meshviewer index fix 10 anni fa
meshviewer.nacl.html meshviewer files name straightening 10 anni fa
meshviewer.nacl.nmf meshviewer files name straightening 10 anni fa
meshviewer.vcxproj meshviewer name straightening again 10 anni fa
nacl_phystest.cpp nacl: compilation fix. 10 anni fa
nacl_phystest.h Added nacl_phystest to test physic compatibility with nacl. 10 anni fa
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 10 anni fa
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 10 anni fa
physicobject.h btphystest : cat movement update 10 anni fa
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler 10 anni fa
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 10 anni fa
scenesetup-parser.y Added SceneSetup and its Parser/Compiler 10 anni fa
scenesetup-scanner.l Added SceneSetup and its Parser/Compiler 10 anni fa
scenesetup.cpp Added SceneSetup and its Parser/Compiler 10 anni fa
scenesetup.h Added SceneSetup and its Parser/Compiler 10 anni fa
scenesetupdictionnary.js meshviewer files name straightening 10 anni fa
shinyfur.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 10 anni fa
shinymvtexture.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 10 anni fa
testsuite.cpp base: implement UNUSED() macro and put it here and there. 13 anni fa
testsuite.vcxproj added camera unit test. 10 anni fa