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  1. noinst_LIBRARIES = liblol.a
  2. liblol_a_SOURCES = \
  3. core.h matrix.cpp matrix.h tiler.cpp tiler.h dict.cpp dict.h \
  4. audio.cpp audio.h scene.cpp scene.h font.cpp font.h layer.cpp layer.h \
  5. map.cpp map.h entity.cpp entity.h ticker.cpp ticker.h lolgl.h \
  6. tileset.cpp tileset.h forge.cpp forge.h video.cpp video.h log.cpp log.h \
  7. timer.cpp timer.h bitfield.h profiler.cpp profiler.h input.h input.cpp \
  8. world.cpp world.h sample.cpp sample.h sampler.cpp sampler.h \
  9. text.cpp text.h emitter.cpp emitter.h numeric.h hash.cpp hash.h \
  10. worldentity.cpp worldentity.h gradient.cpp gradient.h half.cpp half.h \
  11. platform.cpp platform.h sprite.cpp sprite.h trig.cpp trig.h \
  12. real.cpp real.h \
  13. \
  14. lol/unit.h \
  15. \
  16. eglapp.cpp eglapp.h \
  17. \
  18. platform/sdl/sdlapp.cpp platform/sdl/sdlapp.h \
  19. platform/sdl/sdlinput.cpp platform/sdl/sdlinput.h \
  20. \
  21. platform/ps3/ps3app.cpp platform/ps3/ps3app.h \
  22. platform/ps3/ps3input.cpp platform/ps3/ps3input.h \
  23. \
  24. shader/shader.cpp shader/shader.h \
  25. \
  26. image/image.cpp image/image.h image/image-private.h \
  27. image/codec/android-image.cpp \
  28. image/codec/ios-image.cpp \
  29. image/codec/sdl-image.cpp \
  30. image/codec/ps3-image.cpp \
  31. image/codec/dummy-image.cpp \
  32. \
  33. loldebug.h \
  34. debug/fps.cpp debug/fps.h debug/sphere.cpp debug/sphere.h \
  35. debug/record.cpp debug/record.h debug/stats.cpp debug/stats.h \
  36. debug/quad.cpp debug/quad.h
  37. liblol_a_CPPFLAGS = @LOL_CFLAGS@