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  1. noinst_PROGRAMS = test-map editor
  2. noinst_LIBRARIES = libcommon.a
  3. libcommon_a_SOURCES = \
  4. game.cpp game.h tiler.cpp tiler.h tileset.cpp tileset.h \
  5. scene.cpp scene.h font.cpp font.h layer.cpp layer.h map.cpp map.h \
  6. joystick.cpp joystick.h asset.cpp asset.h ticker.cpp ticker.h \
  7. forge.cpp forge.h video.cpp video.h \
  8. debugfps.cpp debugfps.h
  9. libcommon_a_CXXFLAGS = `pkg-config --cflags sdl gl SDL_image`
  10. test_map_SOURCES = test-map.cpp sdlinput.cpp sdlinput.h
  11. test_map_CXXFLAGS = `pkg-config --cflags sdl gl SDL_image`
  12. test_map_LDADD = libcommon.a
  13. test_map_LDFLAGS = `pkg-config --libs sdl gl SDL_image`
  14. editor_SOURCES = gtk/editor.cpp
  15. editor_CXXFLAGS = `pkg-config --cflags sdl gl SDL_image gtk+-2.0 gtkgl-2.0`
  16. editor_LDADD = libcommon.a
  17. editor_LDFLAGS = `pkg-config --libs sdl gl gtk+-2.0 gtkgl-2.0 SDL_image`
  18. EXTRA_DIST = gtk/editor.xml