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  1. dnl configure script for Lol Engine
  2. AC_INIT(lolengine, 0.0)
  3. AC_PREREQ(2.50)
  4. AC_CONFIG_AUX_DIR(.auto)
  5. AC_CANONICAL_SYSTEM
  6. AM_INIT_AUTOMAKE([no-define tar-ustar])
  7. dnl AM_MAINTAINER_MODE
  8. AM_CONFIG_HEADER(config.h)
  9. AM_PROG_CC_C_O
  10. AC_PROG_CPP
  11. AC_PROG_CXX
  12. AC_PROG_CXXCPP
  13. AC_PROG_RANLIB
  14. AC_LIBTOOL_WIN32_DLL
  15. AM_PROG_LIBTOOL
  16. AC_LIBTOOL_CXX
  17. AC_C_CONST
  18. AC_C_INLINE
  19. dnl Ensure an error is thrown if pkg-config M4 files are not found.
  20. m4_pattern_allow([^PKG_CONFIG_LIBDIR$])
  21. m4_pattern_forbid([^PKG_CHECK_MODULES$])
  22. m4_pattern_forbid([^PKG_PROG_PKG_CONFIG$])
  23. dnl Do not use PKG_CONFIG_LIBDIR when cross-compiling.
  24. if test "${build}" != "${host}" -a "${PKG_CONFIG_LIBDIR}" = ""; then
  25. export PKG_CONFIG_LIBDIR=/dev/null
  26. fi
  27. dnl AC_PROG_EGREP only exists in autoconf 2.54+, so we use AC_EGREP_CPP right
  28. dnl now otherwise it might be set in an obscure if statement. Same thing for
  29. dnl PKG_PROG_PKG_CONFIG which needs to be called first.
  30. AC_EGREP_CPP(yes, foo)
  31. PKG_PROG_PKG_CONFIG()
  32. dnl conditional builds
  33. AC_ARG_ENABLE(debug,
  34. [ --enable-debug build debug versions of the game (default no)])
  35. AC_ARG_ENABLE(release,
  36. [ --enable-release build final release of the game (default no)])
  37. AC_ARG_ENABLE(experimental,
  38. [ --enable-experimental experimental build (default no)])
  39. AC_ARG_ENABLE(cppunit,
  40. [ --enable-cppunit use cppunit for unit tests (autodetected)])
  41. AC_CHECK_HEADERS(stdio.h stdarg.h inttypes.h endian.h stdint.h getopt.h)
  42. if test "${enable_debug}" = "yes"; then
  43. AC_DEFINE(LOL_DEBUG, 1, Define to 1 to activate debug)
  44. OPT="-O"
  45. else
  46. OPT="-O2 -fno-strength-reduce -fomit-frame-pointer"
  47. fi
  48. if test "${enable_release}" = "yes"; then
  49. AC_DEFINE(LOL_RELEASE, 1, Define to 1 to activate final release)
  50. REL=""
  51. else
  52. REL="-g"
  53. fi
  54. if test "${enable_experimental}" = "yes"; then
  55. AC_DEFINE(LOL_EXPERIMENTAL, 1, Define to 1 to activate experimental build)
  56. fi
  57. dnl Optimizations
  58. CXXFLAGS="${CXXFLAGS} ${REL} ${OPT}"
  59. dnl Code qui fait des warnings == code de porc == deux baffes dans ta gueule
  60. CXXFLAGS="${CXXFLAGS} -Wall -Wextra -Wpointer-arith -Wcast-align -Wcast-qual -Wshadow -Wsign-compare"
  61. AC_CHECK_LIB(m, sin, MATH_LIBS="${MATH_LIBS} -lm")
  62. dnl Which version of OpenGL to use?
  63. ac_cv_my_have_gl="no"
  64. PKG_CHECK_MODULES(GLES2, glesv2,
  65. [ac_cv_my_have_gl="yes"
  66. AC_DEFINE(HAVE_GLES_2X, 1, Define to 1 if GLES 2.x is available)
  67. GL_CFLAGS="${GLES2_CFLAGS}"
  68. GL_LIBS="${GLES2_LIBS}"],
  69. [:])
  70. AC_CHECK_LIB(GL, glLoadIdentity,
  71. [ac_cv_my_have_gl="yes"
  72. AC_DEFINE(HAVE_GL_2X, 1, Define to 1 if GL 2.x is available)
  73. GL_LIBS="-lGL"]) # FIXME: hackish
  74. if test "${ac_cv_my_have_gl}" = "no"; then
  75. AC_MSG_ERROR([[No OpenGL or OpenGL ES implementation found]])
  76. fi
  77. dnl Poor man's GL feature detection.
  78. save_LIBS="${LIBS}"
  79. LIBS="${LIBS} ${GL_LIBS} ${GLES2_LIBS}"
  80. AC_CHECK_FUNCS(glBegin)
  81. LIBS="${save_LIBS}"
  82. dnl Use SDL? (always required)
  83. ac_cv_my_have_sdl="yes"
  84. AC_PATH_PROG(SDL_CONFIG, sdl-config, no)
  85. if test "${SDL_CONFIG}" != "no"; then
  86. SDL_CFLAGS="${SDL_CFLAGS} `sdl-config --cflags`"
  87. SDL_LIBS="${SDL_LIBS} `sdl-config --libs`"
  88. fi
  89. SDL_CFLAGS="${SDL_CFLAGS} ${GL_CFLAGS}"
  90. SDL_LIBS="${SDL_LIBS} ${GL_LIBS}"
  91. PKG_CHECK_MODULES(SDL, sdl, [:],
  92. [SDL_LIBS="${SDL_LIBS} -lSDL"])
  93. PKG_CHECK_MODULES(SDLMIXER, SDL_mixer, [:],
  94. [SDLMIXER_LIBS="${SDLMIXER_LIBS} -lSDL_mixer"])
  95. PKG_CHECK_MODULES(SDLIMAGE, SDL_image, [:],
  96. [SDLIMAGE_LIBS="${SDLIMAGE_LIBS} -lSDL_image"])
  97. SDL_CFLAGS="${SDL_CFLAGS} ${SDLMIXER_CFLAGS} ${SDLIMAGE_CFLAGS}"
  98. SDL_LIBS="${SDL_LIBS} ${SDLMIXER_LIBS} ${SDLIMAGE_LIBS}"
  99. save_CPPFLAGS="${CPPFLAGS}"
  100. CPPFLAGS="${CPPFLAGS} ${SDL_CFLAGS}"
  101. AC_CHECK_HEADERS(SDL_mixer.h, [:], [ac_cv_my_have_sdl="no"])
  102. AC_CHECK_HEADERS(SDL_image.h, [:], [ac_cv_my_have_sdl="no"])
  103. CPPFLAGS="${save_CPPFLAGS}"
  104. if test "${ac_cv_my_have_sdl}" = "no"; then
  105. AC_MSG_ERROR([[One of SDL, SDL_Image or SDL_Mixer not found]])
  106. else
  107. AC_DEFINE(USE_SDL, 1, Define to 1 to use SDL)
  108. fi
  109. AM_CONDITIONAL(USE_SDL, test "${ac_cv_my_have_sdl}" = "yes")
  110. dnl Use EGL?
  111. ac_cv_my_have_egl="no"
  112. PKG_CHECK_MODULES(EGL, egl, [ac_cv_my_have_egl="yes"], [:])
  113. if test "${ac_cv_my_have_egl}" != "no"; then
  114. AC_DEFINE(USE_EGL, 1, Define to 1 to use libegl)
  115. EGL_LIBS="${EGL_LIBS} -lX11"
  116. fi
  117. AM_CONDITIONAL(USE_EGL, test "${ac_cv_my_have_egl}" != "no")
  118. dnl Use libpng? (replacement for SDL_image)
  119. ac_cv_my_have_libpng="no"
  120. PKG_CHECK_MODULES(LIBPNG, libpng, [ac_cv_my_have_libpng="yes"], [:])
  121. if test "${ac_cv_my_have_libpng}" != "no"; then
  122. AC_DEFINE(USE_LIBPNG, 1, Define to 1 to use libpng)
  123. fi
  124. AM_CONDITIONAL(USE_LIBPNG, test "${ac_cv_my_have_libpng}" != "no")
  125. dnl Use libcaca? (required for font generation)
  126. ac_cv_my_have_caca="no"
  127. PKG_CHECK_MODULES(CACA, caca >= 0.99.beta17, [ac_cv_my_have_caca="yes"], [:])
  128. if test "${ac_cv_my_have_caca}" != "no"; then
  129. AC_DEFINE(USE_CACA, 1, Define to 1 to use libcaca)
  130. fi
  131. AM_CONDITIONAL(USE_CACA, test "${ac_cv_my_have_caca}" != "no")
  132. dnl Use libpipi? (required for video recording)
  133. ac_cv_my_have_pipi="no"
  134. PKG_CHECK_MODULES(PIPI, pipi, [ac_cv_my_have_pipi="yes"], [:])
  135. if test "${ac_cv_my_have_pipi}" != "no"; then
  136. AC_DEFINE(USE_PIPI, 1, Define to 1 to use libpipi)
  137. fi
  138. AM_CONDITIONAL(USE_PIPI, test "${ac_cv_my_have_pipi}" != "no")
  139. dnl Use GTK+? (required for the deushax editor)
  140. ac_cv_my_have_gtkgl="no"
  141. PKG_CHECK_MODULES(GTK, gtk+-2.0, [ac_cv_my_have_gtkgl="yes"], [:])
  142. PKG_CHECK_MODULES(GTKGL, gtkgl-2.0, [:], [ac_cv_my_have_gtkgl="no"])
  143. if test "${ac_cv_my_have_gtkgl}" != "no"; then
  144. AC_DEFINE(USE_GTKGL, 1, Define to 1 to use GtkGl)
  145. fi
  146. AM_CONDITIONAL(USE_GTKGL, test "${ac_cv_my_have_gtkgl}" != "no")
  147. dnl Use cppunit for unit tests?
  148. PKG_CHECK_MODULES(CPPUNIT, cppunit, [CPPUNIT="yes"], [CPPUNIT="no"])
  149. AM_CONDITIONAL(USE_CPPUNIT, test "$CPPUNIT" = "yes")
  150. dnl How to use the Lol Engine inside this tree
  151. LOL_CFLAGS="$LOL_CFLAGS -I \$(top_srcdir)/src $SDL_CFLAGS $EGL_CFLAGS $LIBPNG_CFLAGS"
  152. LOL_LIBS="$LOL_LIBS $SDL_LIBS $EGL_LIBS $LIBPNG_LIBS"
  153. AC_SUBST(MATH_LIBS)
  154. AC_SUBST(LOL_CFLAGS)
  155. AC_SUBST(LOL_LIBS)
  156. AC_CONFIG_FILES([
  157. Makefile
  158. src/Makefile
  159. test/Makefile
  160. monsterz/Makefile
  161. deushax/Makefile
  162. tools/Makefile
  163. art/Makefile
  164. art/test/Makefile
  165. gfx/Makefile
  166. gfx/font/Makefile
  167. maps/Makefile
  168. ])
  169. AC_OUTPUT