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lolengine
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lol
mirror of https://github.com/lolengine/lol
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2354 Commits
5 Branches
21 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: 6f5c15b165
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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lol/src/lol
History
Guillaume Bittoun 6f5c15b165 simplex_interpolator: adding first test on 2D samples 11 years ago
..
algorithm avl_tree: moving avl_tree implementation in lol/base. 9 years ago
base map: changing comment on insertion failure in avl_tree 9 years ago
debug Fixed some stuff and added some small tweaks 9 years ago
gpu Added ShaderBuilder 9 years ago
image image: add the skeleton for a Movie class. 9 years ago
math simplex_interpolator: adding first test on 2D samples 9 years ago
sys build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 years ago
engine-internal.h build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 9 years ago
engine.h build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 9 years ago
extras.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 years ago
public.h build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 9 years ago
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