..
benchmark
misc: fix some coding errors found by Coverity.
10 anni fa
data
shiny*.lolfx : light reflect FIX
10 anni fa
generated
Light : Added Type SfEnum.
10 anni fa
javascript
tweak
10 anni fa
math
lolremez: move LolRemez out of the engine, it's really too specific.
10 anni fa
physics
assert on non-handled raycast.
10 anni fa
sandbox
build: reorganise automake build system.
13 anni fa
unit
math: add quat::axis() and quat::angle() to retrieve axis and angle from a
10 anni fa
xolotl
gpu: move more platform-specific code from Video to Render.
13 anni fa
Makefile.am
mishap in MeshViewer makefile
10 anni fa
benchsuite.cpp
base: implement UNUSED() macro and put it here and there.
13 anni fa
benchsuite.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 anni fa
btphystest.cpp
misc: some refactoring in texture handling.
10 anni fa
btphystest.h
misc: some refactoring in texture handling.
10 anni fa
btphystest.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 anni fa
btphystest.vcxproj.filters
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
10 anni fa
easymeshdictionnary.js
EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal.
10 anni fa
front_camera_sprite.lolfx
lolcatz shader WebGL compatible.
10 anni fa
meshviewer.cpp
math: remove some vector constants that were a bit too specific.
10 anni fa
meshviewer.em.html
meshviewer html version now uses cookies to autosave command.
10 anni fa
meshviewer.index.html
MVWeb tweak
10 anni fa
meshviewer.nacl.html
MVWeb tweak
10 anni fa
meshviewer.nacl.nmf
meshviewer files name straightening
10 anni fa
meshviewer.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 anni fa
nacl_phystest.cpp
scene: fix light object usage in various demos and example programs.
10 anni fa
nacl_phystest.h
Added nacl_phystest to test physic compatibility with nacl.
10 anni fa
nacl_phystest.vcxproj
Added nacl_phystest to test physic compatibility with nacl.
10 anni fa
nacl_phystest.vcxproj.filters
Added nacl_phystest to test physic compatibility with nacl.
10 anni fa
physicobject.h
misc: some refactoring in texture handling.
10 anni fa
scenesetup-compiler.cpp
Added SceneSetup and its Parser/Compiler
10 anni fa
scenesetup-compiler.h
Added SceneSetup and its Parser/Compiler
10 anni fa
scenesetup-parser.y
Light : Added Type SfEnum.
10 anni fa
scenesetup-scanner.l
MViewer : Added Light & axis gizmo
10 anni fa
scenesetup.cpp
MViewer : Added Light & axis gizmo
10 anni fa
scenesetup.h
MViewer : Added Light & axis gizmo
10 anni fa
scenesetupdictionnary.js
MViewer : Added Light & axis gizmo
10 anni fa
shinyfur.lolfx
gpu: rename uniforms here and there for consistency.
10 anni fa
shinymvtexture.lolfx
gpu: rename uniforms here and there for consistency.
10 anni fa
testsuite.cpp
base: implement UNUSED() macro and put it here and there.
13 anni fa
testsuite.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
10 anni fa