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Benjamin ‘Touky’ Huet 72366b856a btPhystest fixup пре 13 година
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benchmark misc: fix some coding errors found by Coverity. пре 10 година
data for ze LOL пре 10 година
generated MViewer : Added Light & axis gizmo пре 10 година
javascript tweak пре 10 година
math build: manually add lollua.vcxproj as a reference in all projects. пре 13 година
physics assert on non-handled raycast. пре 10 година
sandbox build: reorganise automake build system. пре 13 година
unit test: remove isnan() unit tests because we can't rely on that function. пре 10 година
xolotl gpu: move more platform-specific code from Video to Render. пре 13 година
Makefile.am mishap in MeshViewer makefile пре 10 година
benchsuite.cpp base: implement UNUSED() macro and put it here and there. пре 13 година
benchsuite.vcxproj build: manually add lollua.vcxproj as a reference in all projects. пре 13 година
btphystest.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. пре 10 година
btphystest.h btphystest : InitApp delay пре 10 година
btphystest.vcxproj btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. пре 10 година
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. пре 10 година
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. пре 10 година
front_camera_sprite.lolfx lolcatz shader WebGL compatible. пре 10 година
meshviewer.cpp EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. пре 10 година
meshviewer.em.html meshviewer html version now uses cookies to autosave command. пре 10 година
meshviewer.index.html MVWeb tweak пре 10 година
meshviewer.nacl.html MVWeb tweak пре 10 година
meshviewer.nacl.nmf meshviewer files name straightening пре 10 година
meshviewer.vcxproj meshviewer name straightening again пре 10 година
nacl_phystest.cpp nacl: compilation fix. пре 10 година
nacl_phystest.h Added nacl_phystest to test physic compatibility with nacl. пре 10 година
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. пре 10 година
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. пре 10 година
physicobject.h btPhystest fixup пре 10 година
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler пре 10 година
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler пре 10 година
scenesetup-parser.y MViewer : Added Light & axis gizmo пре 10 година
scenesetup-scanner.l MViewer : Added Light & axis gizmo пре 10 година
scenesetup.cpp MViewer : Added Light & axis gizmo пре 10 година
scenesetup.h MViewer : Added Light & axis gizmo пре 10 година
scenesetupdictionnary.js MViewer : Added Light & axis gizmo пре 10 година
shinyfur.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly пре 10 година
shinymvtexture.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly пре 10 година
testsuite.cpp base: implement UNUSED() macro and put it here and there. пре 13 година
testsuite.vcxproj added camera unit test. пре 10 година