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Sam Hocevar b438a94642 input: add the Keyboard abstraction object type. 14 years ago
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input.cpp misc: very minor tweaks here and there. 14 years ago
input.h input: add the Keyboard abstraction object type. 14 years ago
keyboard.cpp input: add the Keyboard abstraction object type. 14 years ago
keyboard.h input: add the Keyboard abstraction object type. 14 years ago
stick.cpp core: replace usage of sin() or std::sin() with lol::sin() where appropriate. 14 years ago
stick.h input: allow to remap gamepad axes in the generic input layer. 14 years ago