Nie możesz wybrać więcej, niż 25 tematów Tematy muszą się zaczynać od litery lub cyfry, mogą zawierać myślniki ('-') i mogą mieć do 35 znaków.
 
 
 
Sam Hocevar c59fc670c2 core: import pristine lua 5.2.1 in the engine code. 12 lat temu
..
01_triangle.cpp build: hide LolFx external declarations behind macros. 12 lat temu
01_triangle.lolfx lolfx: improve the LolFx compiler, including error reporting. We can now 12 lat temu
01_triangle.vcxproj build: fix syntax errors in the Visual Studio projects. 12 lat temu
02_cube.cpp gpu: add MeshPrimitive::Lines enum and modify the cube tutorial 12 lat temu
02_cube.lolfx lolfx: use square brackets to indicate shader sections. 12 lat temu
02_cube.vcxproj build: fix syntax errors in the Visual Studio projects. 12 lat temu
03_noise.cpp build: hide LolFx external declarations behind macros. 12 lat temu
03_noise.lolfx lolfx: use square brackets to indicate shader sections. 12 lat temu
03_noise.vcxproj build: fix syntax errors in the Visual Studio projects. 12 lat temu
04_texture.cpp gpu: support 1-component (luminance) textures. 12 lat temu
04_texture.lolfx tutorial: HLSL version of the graph plotting shader. 12 lat temu
04_texture.vcxproj build: fix syntax errors in the Visual Studio projects. 12 lat temu
05_easymesh.cpp scene: start refactoring the camera code; we now have a stack of cameras 12 lat temu
05_easymesh.vcxproj build: fix syntax errors in the Visual Studio projects. 12 lat temu
08_fbo.cpp build: hide LolFx external declarations behind macros. 12 lat temu
08_fbo.lolfx lolfx: use square brackets to indicate shader sections. 12 lat temu
08_fbo.vcxproj build: fix syntax errors in the Visual Studio projects. 12 lat temu
11_fractal.cpp sys: add the base source directory to the list of search directories 12 lat temu
11_fractal.lolfx lolfx: use square brackets to indicate shader sections. 12 lat temu
11_fractal.vcxproj build: fix syntax errors in the Visual Studio projects. 12 lat temu
Makefile.am core: import pristine lua 5.2.1 in the engine code. 12 lat temu