首页 帮助
登录
lolengine
/
lol
镜像自地址 https://github.com/lolengine/lol
1
0
派生 0
代码 工单 0 版本发布 0 百科 动态
您最多选择25个主题 主题必须以字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
1028 提交
5 分支
384 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
目录树: 7a776e72f5
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
分支列表 标签列表
${ item.name }
创建分支 ${ searchTerm }
从 '7a776e72f5'
${ noResults }
lol/test/unit
文件历史
Sam Hocevar 62744d98bb test: add a unit test to ensure default constructed reals are initialised
to zero.
13 年前
..
array.cpp core: allow to concatenate arrays, and add unit tests for that. 13 年前
build.cpp core: rename f64vec4 to dvec4 etc. for consistency with GLSL. 13 年前
cmplx.cpp core: implement complex numbers and add unit tests for these. 14 年前
half.cpp test: give more explicit names to unit test cases. 14 年前
image.cpp test: minor fixes to the test suite: disable optimisation tests in debug 14 年前
matrix.cpp math: add inversion code for 2×2 and 3×3 matrices, and transposition 13 年前
quat.cpp math: allow to write 1.f / q to take a quaternion's inverse. 13 年前
real.cpp test: add a unit test to ensure default constructed reals are initialised 13 年前
rotation.cpp test: add matrix determinant and quaternion norm checks in the unit tests. 13 年前
trig.cpp build: allow to build the PS3 binaries from Visual Studio if the proper 13 年前
vector.cpp math: add inversion code for 2×2 and 3×3 matrices, and transposition 13 年前
Powered by Gitea 当前版本: 1.12.0+rc1-38-g249e22bb9 页面: 61ms 模板: 3ms
简体中文
简体中文 English 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API 官方网站 Go1.14.3