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  1. include $(top_srcdir)/build/autotools/common.am
  2. if BUILD_TUTORIAL
  3. noinst_PROGRAMS = 01_triangle 02_cube 03_noise 04_texture 05_easymesh \
  4. 06_sprite 07_input 08_fbo 09_sound 11_fractal \
  5. 12_voronoi 13_shader_builder 14_lol_lua 15_lolimgui \
  6. 16_movie
  7. endif
  8. 01_triangle_SOURCES = 01_triangle.cpp 01_triangle.lolfx
  9. 01_triangle_CPPFLAGS = $(AM_CPPFLAGS)
  10. 01_triangle_DEPENDENCIES = @LOL_DEPS@
  11. 02_cube_SOURCES = 02_cube.cpp 02_cube.lolfx
  12. 02_cube_CPPFLAGS = $(AM_CPPFLAGS)
  13. 02_cube_DEPENDENCIES = @LOL_DEPS@
  14. 03_noise_SOURCES = 03_noise.cpp 03_noise.lolfx
  15. 03_noise_CPPFLAGS = $(AM_CPPFLAGS)
  16. 03_noise_DEPENDENCIES = @LOL_DEPS@
  17. 04_texture_SOURCES = 04_texture.cpp 04_texture.lolfx
  18. 04_texture_CPPFLAGS = $(AM_CPPFLAGS)
  19. 04_texture_DEPENDENCIES = @LOL_DEPS@
  20. 05_easymesh_SOURCES = 05_easymesh.cpp
  21. 05_easymesh_CPPFLAGS = $(AM_CPPFLAGS)
  22. 05_easymesh_DEPENDENCIES = @LOL_DEPS@
  23. 06_sprite_SOURCES = 06_sprite.cpp 06_sprite.png
  24. 06_sprite_CPPFLAGS = $(AM_CPPFLAGS)
  25. 06_sprite_DEPENDENCIES = @LOL_DEPS@
  26. 06_sprite_LDFLAGS = $(AM_LDFLAGS)
  27. if LOL_USE_EMSCRIPTEN
  28. 06_sprite_LDFLAGS += --preload-file 06_sprite.png
  29. endif
  30. 07_input_SOURCES = 07_input.cpp 07_input.lolfx
  31. 07_input_CPPFLAGS = $(AM_CPPFLAGS)
  32. 07_input_DEPENDENCIES = @LOL_DEPS@
  33. 08_fbo_SOURCES = 08_fbo.cpp 08_fbo.lolfx
  34. 08_fbo_CPPFLAGS = $(AM_CPPFLAGS)
  35. 08_fbo_DEPENDENCIES = @LOL_DEPS@
  36. 09_sound_SOURCES = 09_sound.cpp
  37. 09_sound_CPPFLAGS = $(AM_CPPFLAGS)
  38. 09_sound_DEPENDENCIES = @LOL_DEPS@
  39. 11_fractal_SOURCES = 11_fractal.cpp 11_fractal.lolfx
  40. 11_fractal_CPPFLAGS = $(AM_CPPFLAGS)
  41. 11_fractal_DEPENDENCIES = @LOL_DEPS@
  42. 12_voronoi_SOURCES = 12_voronoi.cpp 12_voronoi.lolfx \
  43. 12_voronoi_distance.lolfx 12_voronoi_setup.lolfx \
  44. 12_texture_to_screen.lolfx 12_distance.lolfx
  45. 12_voronoi_CPPFLAGS = $(AM_CPPFLAGS)
  46. 12_voronoi_DEPENDENCIES = @LOL_DEPS@
  47. 13_shader_builder_SOURCES = 13_shader_builder.cpp
  48. 13_shader_builder_CPPFLAGS = $(AM_CPPFLAGS)
  49. 13_shader_builder_DEPENDENCIES = @LOL_DEPS@
  50. 14_lol_lua_SOURCES = 14_lol_lua.cpp
  51. 14_lol_lua_CPPFLAGS = $(AM_CPPFLAGS)
  52. 14_lol_lua_DEPENDENCIES = @LOL_DEPS@
  53. 15_lolimgui_SOURCES = 15_lolimgui.cpp
  54. 15_lolimgui_CPPFLAGS = $(AM_CPPFLAGS)
  55. 15_lolimgui_DEPENDENCIES = @LOL_DEPS@
  56. 16_movie_SOURCES = 16_movie.cpp
  57. 16_movie_CPPFLAGS = $(AM_CPPFLAGS)
  58. 16_movie_DEPENDENCIES = @LOL_DEPS@