選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
Sam Hocevar 7babf9dfde math: fix a nasty bug involving swizzling vectors, add two safeguards so 11年前
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benchmark misc: remove 100% of the "using namespace std;" madness. 9年前
data shiny*.lolfx : light reflect FIX 9年前
generated base: strip core.h from its contents and put it in public/private headers. 9年前
javascript tweak 9年前
math misc: remove 100% of the "using namespace std;" madness. 9年前
physics math: refactor more shit, I have no idea what I’m doing. 9年前
sandbox misc: remove 100% of the "using namespace std;" madness. 9年前
unit math: fix a nasty bug involving swizzling vectors, add two safeguards so 9年前
xolotl base: strip core.h from its contents and put it in public/private headers. 9年前
Makefile.am sys: use the fully working std::atomic instead of our placeholder class. 9年前
benchsuite.cpp misc: remove 100% of the "using namespace std;" madness. 9年前
benchsuite.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 9年前
btphystest.cpp math: get rid of the base_vec* classes (thanks to relaxed unions), rename 9年前
btphystest.h base: use lol::array in most places. 9年前
btphystest.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 9年前
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 9年前
easymeshdictionnary.js EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 9年前
front_camera_sprite.lolfx lolcatz shader WebGL compatible. 9年前
meshviewer.cpp math: get rid of the base_vec* classes (thanks to relaxed unions), rename 9年前
meshviewer.em.html meshviewer html version now uses cookies to autosave command. 9年前
meshviewer.index.html MVWeb tweak 9年前
meshviewer.nacl.html MVWeb tweak 9年前
meshviewer.nacl.nmf meshviewer files name straightening 9年前
meshviewer.vcxproj build: VS2012 solution and project tweaks for exotic platforms. 9年前
nacl_phystest.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
nacl_phystest.h base: use lol::array in most places. 9年前
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. 9年前
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. 9年前
physicobject.h base: strip core.h from its contents and put it in public/private headers. 9年前
scenesetup-compiler.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler 9年前
scenesetup-parser.y Light : Added Type SfEnum. 9年前
scenesetup-scanner.l MViewer : Added Light & axis gizmo 9年前
scenesetup.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
scenesetup.h base: use lol::array in most places. 9年前
scenesetupdictionnary.js MViewer : Added Light & axis gizmo 9年前
shinyfur.lolfx Merge branch 'master' into scenegraph 9年前
shinymvtexture.lolfx Merge branch 'master' into scenegraph 9年前
testsuite.cpp base: strip core.h from its contents and put it in public/private headers. 9年前
testsuite.vcxproj math: add Array3D template class. Happy, Touky? :-) 9年前