..
benchmark
misc: remove 100% of the "using namespace std;" madness.
vor 10 Jahren
data
shiny*.lolfx : light reflect FIX
vor 10 Jahren
generated
base: strip core.h from its contents and put it in public/private headers.
vor 10 Jahren
javascript
tweak
vor 10 Jahren
math
misc: remove 100% of the "using namespace std;" madness.
vor 10 Jahren
physics
math: refactor more shit, I have no idea what I’m doing.
vor 10 Jahren
sandbox
misc: remove 100% of the "using namespace std;" madness.
vor 10 Jahren
unit
test: syntax fix.
vor 10 Jahren
xolotl
base: strip core.h from its contents and put it in public/private headers.
vor 10 Jahren
Makefile.am
test: add unit test for arraynd (deactivated for now).
vor 10 Jahren
benchsuite.cpp
misc: remove 100% of the "using namespace std;" madness.
vor 10 Jahren
benchsuite.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
vor 10 Jahren
btphystest.cpp
math: get rid of the base_vec* classes (thanks to relaxed unions), rename
vor 10 Jahren
btphystest.h
base: use lol::array in most places.
vor 10 Jahren
btphystest.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
vor 10 Jahren
btphystest.vcxproj.filters
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
vor 10 Jahren
easymeshdictionnary.js
EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal.
vor 10 Jahren
front_camera_sprite.lolfx
lolcatz shader WebGL compatible.
vor 10 Jahren
meshviewer.cpp
math: get rid of the base_vec* classes (thanks to relaxed unions), rename
vor 10 Jahren
meshviewer.em.html
meshviewer html version now uses cookies to autosave command.
vor 10 Jahren
meshviewer.index.html
MVWeb tweak
vor 10 Jahren
meshviewer.nacl.html
MVWeb tweak
vor 10 Jahren
meshviewer.nacl.nmf
meshviewer files name straightening
vor 10 Jahren
meshviewer.vcxproj
build: VS2012 solution and project tweaks for exotic platforms.
vor 10 Jahren
nacl_phystest.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 10 Jahren
nacl_phystest.h
base: use lol::array in most places.
vor 10 Jahren
nacl_phystest.vcxproj
Added nacl_phystest to test physic compatibility with nacl.
vor 10 Jahren
nacl_phystest.vcxproj.filters
Added nacl_phystest to test physic compatibility with nacl.
vor 10 Jahren
physicobject.h
base: strip core.h from its contents and put it in public/private headers.
vor 10 Jahren
scenesetup-compiler.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 10 Jahren
scenesetup-compiler.h
Added SceneSetup and its Parser/Compiler
vor 10 Jahren
scenesetup-parser.y
Light : Added Type SfEnum.
vor 10 Jahren
scenesetup-scanner.l
MViewer : Added Light & axis gizmo
vor 10 Jahren
scenesetup.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 10 Jahren
scenesetup.h
base: use lol::array in most places.
vor 10 Jahren
scenesetupdictionnary.js
MViewer : Added Light & axis gizmo
vor 10 Jahren
shinyfur.lolfx
Merge branch 'master' into scenegraph
vor 10 Jahren
shinymvtexture.lolfx
Merge branch 'master' into scenegraph
vor 10 Jahren
testsuite.cpp
base: strip core.h from its contents and put it in public/private headers.
vor 10 Jahren
testsuite.vcxproj
math: add Array3D template class. Happy, Touky? :-)
vor 10 Jahren