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lolengine
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lol
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https://github.com/lolengine/lol
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Дрво:
7d4a58021f
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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lol
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src
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lol
Историја
Sam Hocevar
7d4a58021f
build: use SDL2 on Windows.
пре 11 година
..
algorithm
base: use ptrdiff_t for array and string sizes and some other things.
пре 9 година
base
build: work around another fucking ICE in Visual Studio.
пре 9 година
debug
Added debug stuff
пре 9 година
gpu
gpu: fix missing #if blocks in vertex buffer code.
пре 9 година
image
base: VISUQL STUDIO JTE NIAUE Q LQ KQLQSH.
пре 9 година
math
math: fix vector iterator member initialisation.
пре 9 година
sys
sys: use the fully working std::atomic instead of our placeholder class.
пре 9 година
engine-internal.h
build: use SDL2 on Windows.
пре 9 година
engine.h
build: use SDL2 on Windows.
пре 9 година
extras.h
base: strip core.h from its contents and put it in public/private headers.
пре 9 година
public.h
build: reorganise includes so that we can use precompiled headers later.
пре 9 година