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- <?xml version="1.0" encoding="utf-8"?>
- <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup>
- <LinkIncremental Condition="'$(Configuration)'=='Debug'">true</LinkIncremental>
- <LinkIncremental Condition="'$(Configuration)'=='Release'">false</LinkIncremental>
- </PropertyGroup>
- <ItemDefinitionGroup>
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <MultiProcessorCompilation>true</MultiProcessorCompilation>
- <FloatingPointModel>Fast</FloatingPointModel>
- <AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <AdditionalIncludeDirectories Condition="'$(Platform)'=='Win32'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <AdditionalIncludeDirectories Condition="'$(Platform)'=='x64'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <PreprocessorDefinitions Condition="'$(Platform)'=='x64'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <PreprocessorDefinitions Condition="'$(Platform)'=='Xbox 360'">_XBOX;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <BufferSecurityCheck Condition="'$(Platform)'=='Xbox 360'">false</BufferSecurityCheck>
- </ClCompile>
- <ClCompile Condition="'$(Configuration)'=='Debug'">
- <Optimization>Disabled</Optimization>
- <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- </ClCompile>
- <ClCompile Condition="'$(Configuration)'=='Release'">
- <Optimization>MaxSpeed</Optimization>
- <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- </ClCompile>
-
- <Link>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <!-- FIXME: not for the static library! -->
- <AdditionalDependencies Condition="'$(Platform)'=='Win32'">kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(SdlDeps);$(GdiDeps);$(GlDeps);$(D3d9Deps);%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories Condition="'$(Platform)'=='Win32'">$(SdlLibs);$(GlLibs);$(D3d9Libs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <AdditionalDependencies Condition="'$(Platform)'=='x64'">kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(SdlDeps);$(GdiDeps);$(GlDeps);$(D3d9Deps);%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories Condition="'$(Platform)'=='x64'">$(SdlLibs);$(GlLibs);$(D3d9Libs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- <Link Condition="'$(Configuration)'=='Release'">
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- </Link>
-
- <!-- FIXME: not for the static library! -->
- <PostBuildEvent Condition="'$(Platform)'=='Win32'">
- <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command>
- </PostBuildEvent>
- <PostBuildEvent Condition="'$(Platform)'=='x64'">
- <Command>for %%I in ($(SdlLibs)) do xcopy /y /c /d %%I\*.dll "$(TargetDir)"</Command>
- </PostBuildEvent>
-
- <!-- FIXME: not for the static library! -->
- <Deploy Condition="'$(Platform)'=='Xbox 360'">
- <DeploymentType>CopyToHardDrive</DeploymentType>
- </Deploy>
-
- </ItemDefinitionGroup>
- </Project>
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