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Sam Hocevar 7ff4151a19 orbital: add a skeleton project for Orbital. 12 年之前
build win32: no longer ship GDI+ because MinGW ships a working version, including 12 年之前
gfx build: disable excessive image cleanup rules. 12 年之前
src gpu: fix a nasty bug in the D3D9 vertex declaration code that caused 12 年之前
test gpu: add an Unbind() method for textures for clean up. Unfortunately 12 年之前
tools Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules. 13 年之前
win32 orbital: add a skeleton project for Orbital. 12 年之前
.gitignore build: add some ignored files to .gitignore. 12 年之前
Makefile.am orbital: add a skeleton project for Orbital. 12 年之前
TODO Update todo list. 14 年之前
bootstrap build: allow to build without the PS3-specific files. 13 年之前
build-linux build: add -j6 to our build scripts' "make" invocations. 13 年之前
build-mingw build: fix a typo in the mingw configuration sequence in lol-build and 13 年之前
build-mingw64 build: fix a typo in the mingw configuration sequence in lol-build and 13 年之前
build-nacl32 nacl: the Mandelbrot zoomer is starting to work on NaCl. 13 年之前
build-nacl64 nacl: the Mandelbrot zoomer is starting to work on NaCl. 13 年之前
build-ps3 build: move SDL_image and SDL_mixer binaries to an i686-only directory. 13 年之前
configure.ac orbital: add a skeleton project for Orbital. 12 年之前